// This code implementation is the intellectual property of // the RD44 GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4OpenGLStoredWin32View.hh,v 2.0 1998/07/02 16:44:32 gunter Exp $ // GEANT4 tag $Name: geant4-00 $ // // // Class G4OpenGLStoredWin32View : a class derived from G4OpenGLWin32View and // G4OpenGLStoredView. #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER #ifndef G4OPENGLSTOREDWIN32VIEW_HH #define G4OPENGLSTOREDWIN32VIEW_HH #include "G4VView.hh" #include "G4OpenGLStoredView.hh" #include "G4OpenGLWin32View.hh" class G4OpenGLStoredScene; class G4OpenGLStoredWin32View: public G4OpenGLWin32View, public G4OpenGLStoredView{ public: G4OpenGLStoredWin32View (G4OpenGLStoredScene& scene); void DrawView (); }; #endif #endif