// This code implementation is the intellectual property of // the RD44 GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4DAWNFILEView.hh,v 2.1 1998/11/06 13:41:39 allison Exp $ // GEANT4 tag $Name: geant4-00 $ // // Satoshi TANAKA // DAWNFILE view - opens window, hard copy, etc. //=================// #ifdef G4VIS_BUILD_DAWNFILE_DRIVER //=================// #ifndef G4DAWNFILE_VIEW_HH #define G4DAWNFILE_VIEW_HH #include "G4VView.hh" #include "globals.hh" class G4DAWNFILEScene ; class G4DAWNFILEView: public G4VView { enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ; public: //----- constructor and destructor G4DAWNFILEView (G4DAWNFILEScene& scene, const G4String& name = ""); ~G4DAWNFILEView (); //----- overriding base class methods void SetView (); // Do nothing. SendViewParameters will do its job. void ClearView (); void DrawView (); void ShowView (); void FlushView (); // ShowView() without calling Wait() //---- methods inherent to this class void SendViewParameters () ; const char* GetG4PrimViewer () { return fG4PrimViewer ;} const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation ;} const char* GetPSViewer () { return fPSViewer ;} void SendDrawingStyleToDAWNGUI( ostream& out ) ; private: G4DAWNFILEScene& fScene; // Reference to Graphics Scene for this view. char fG4PrimViewer [32] ; char fG4PrimViewerInvocation[64] ; char fPSViewer [32] ; }; #endif #endif //G4VIS_BUILD_DAWNFILE_DRIVER