#include "G4ConnectedFaceSetCreator.hh" G4ConnectedFaceSetCreator G4ConnectedFaceSetCreator::csc; G4ConnectedFaceSetCreator::G4ConnectedFaceSetCreator(){G4GeometryTable::RegisterObject(this);} G4ConnectedFaceSetCreator::~G4ConnectedFaceSetCreator(){} void G4ConnectedFaceSetCreator::CreateG4Geometry(STEPentity& Ent) { } void G4ConnectedFaceSetCreator::CreateSTEPGeometry(void* G4obj) { }