// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: PrimaryGeneratorAction4.cc,v 1.2 2010-07-16 07:37:48 maire Exp $ // GEANT4 tag $Name: not supported by cvs2svn $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "PrimaryGeneratorAction4.hh" #include "PrimaryGeneratorAction.hh" #include "G4Event.hh" #include "G4ParticleGun.hh" #include "G4ParticleTable.hh" #include "G4ParticleDefinition.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... PrimaryGeneratorAction4::PrimaryGeneratorAction4(G4ParticleGun* gun) : particleGun(gun) { // vertex volume // G4double Rmin = 2.*mm; G4double Rmax = 8.*mm; Rmin3 = Rmin*Rmin*Rmin; Rmax3 = Rmax*Rmax*Rmax; //opening angle // G4double alphaMin = 0.*deg; G4double alphaMax = 10.*deg; cosAlphaMin = std::cos(alphaMin); cosAlphaMax = std::cos(alphaMax); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... PrimaryGeneratorAction4::~PrimaryGeneratorAction4() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void PrimaryGeneratorAction4::GeneratePrimaries(G4Event* anEvent) { //vertex position uniform in spherical shell // G4double cosTheta = 2*G4UniformRand() - 1; //cosTheta uniform in [0, pi] G4double sinTheta = std::sqrt(1. - cosTheta*cosTheta); G4double phi = twopi*G4UniformRand(); //phi uniform in [0, 2*pi] G4ThreeVector ur(sinTheta*std::cos(phi),sinTheta*std::sin(phi),cosTheta); G4double R3 = Rmin3 + G4UniformRand()*(Rmax3 - Rmin3); G4double R = std::pow(R3, 1./3); particleGun->SetParticlePosition(R*ur); //particle direction uniform around ur // //1- in World frame //cosAlpha uniform in [cos(alphaMin), cos(alphaMax)] G4double cosAlpha = cosAlphaMin - G4UniformRand()*(cosAlphaMin - cosAlphaMax); G4double sinAlpha = std::sqrt(1. - cosAlpha*cosAlpha); G4double psi = twopi*G4UniformRand(); //psi uniform in (0,2*pi) G4ThreeVector dir(sinAlpha*std::cos(psi),sinAlpha*std::sin(psi),cosAlpha); //2- rotate dir (rotateUz transforms uz to ur) dir.rotateUz(ur); particleGun->SetParticleMomentumDirection(dir); //energy // particleGun->SetParticleEnergy(1*MeV); //create vertex // particleGun->GeneratePrimaryVertex(anEvent); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......