// This code implementation is the intellectual property of // the RD44 GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4PhysicsVector.hh,v 1.1 1999/01/07 16:09:02 gunter Exp $ // GEANT4 tag $Name: geant4-00-01 $ // // //--------------------------------------------------------------- // GEANT 4 class header file // // G4PhysicsVector.hh // // Description: // A physics vector which has values of energy-loss, cross-section, // and other physics values of a particle in matter in a given // range of the energy, momentum, etc. // This class serves as the base class for a vector having various // energy scale, for example like 'log', 'linear', 'free', etc. // // History: // 02 Dec. 1995, G.Cosmo : Structure created based on object model // 03 Mar. 1996, K.Amako : Implemented the 1st version // 27 Apr. 1996, K.Amako : Cache mechanism added // 01 Jul. 1996, K.Amako : Now GetValue not virtual. // 21 Sep. 1996, K.Amako : Added [] and () operators. // //--------------------------------------------------------------- #ifndef G4PhysicsVector_h #define G4PhysicsVector_h 1 #include "globals.hh" #include "G4DataVector.hh" #include class G4PhysicsVector { public: // Constructor and destructor G4PhysicsVector(){}; virtual ~G4PhysicsVector(){}; // Public functions G4double GetValue(G4double theEnergy, G4bool& isOutRange); // Get the crosssection/energy-loss value corresponding to the // given energy. An appropriate interpolation is used to calculate // the value. // [Note] isOutRange is not used anymore. This argument is kept // for the compatibility reason. // Public operators G4int operator==(const G4PhysicsVector &right) const ; G4int operator!=(const G4PhysicsVector &right) const ; G4double operator[](const size_t binNumber) const ; // Returns simply the value in the bin specified by 'binNumber' // of the dataVector. The boundary check will be Done. If you // don't want this check, use the operator (). G4double operator()(const size_t binNumber) const ; // Returns simply the value in the bin specified by 'binNumber' // of the dataVector. The boundary check will not be Done. If // you want this check, use the operator []. // Public functions void PutValue(size_t binNumber, G4double theValue); // Put 'theValue' into the bin specified by 'binNumber'. // Take note that the 'binNumber' starts from '0'. // To fill the vector, you have beforehand to Construct a vector // by the constructor with Emin, Emax, Nbin. 'theValue' should // be the crosssection/energyloss value corresponding to the low // edge energy of the bin specified by 'binNumber'. You can get // the low edge energy value of a bin by GetLowEdgeEnergy(). virtual G4double GetLowEdgeEnergy(size_t binNumber) const; // Get the energy value at the low edge of the specified bin. // Take note that the 'binNumber' starts from '0'. // This value is defined when a physics vector is constructed // by a constructor of a derived class. Use this function // when you fill physis vector by PutValue(). size_t GetVectorLength() const; // Get the toal length (bin number) of the vector. G4bool IsFilledVectorExist() const; // Is non-empty physics vector already exist? void LinkPhysicsTable(RWTPtrOrderedVector& theTable); // Link the given G4PhysicsTable to the current G4PhyiscsVector. G4bool IsLinkedTableExist() const; // Has this physics vector an extended physics table? const RWTPtrOrderedVector* GetNextTable() const; // Returns the pointer to a physics table created for elements // or isotopes (when the cross-sesctions or energy-losses // depend explicitly on them). void PutComment(const G4String& theComment); // Put a comment to the G4PhysicsVector. This may help to check // whether your are accessing to the one you want. G4String GetComment() const; // Retrieve the comment of the G4PhysicsVector. protected: G4double edgeMin; // Lower edge value of the lowest bin G4double edgeMax; // Lower edge value of the highest bin size_t numberOfBin; G4double lastEnergy; // Cache the last input value G4double lastValue; // Cache the last output value size_t lastBin; // Cache the last bin location G4DataVector dataVector; // Vector to keep the crossection/energyloss G4DataVector binVector; // Vector to keep the low edge value of bin RWTPtrOrderedVector* ptrNextTable; // Link to the connected physics table G4double LinearInterpolation(G4double theEnergy, size_t theLocBin); // Linear interpolation function virtual size_t FindBinLocation(G4double theEnergy) const=0; // Find the bin# in which theEnergy belongs - pure virtual function private: G4String comment; }; inline G4double G4PhysicsVector::operator[](const size_t binNumber) const { return dataVector[binNumber]; } inline G4double G4PhysicsVector::operator()(const size_t binNumber) const { return dataVector(binNumber); } inline const RWTPtrOrderedVector* G4PhysicsVector::GetNextTable() const { return ptrNextTable; } inline G4double G4PhysicsVector::LinearInterpolation(G4double theEnergy, size_t theLocBin) { // Linear interpolation is used to get the value. If the give energy // is in the highest bin, no interpolation will be Done. Because // there is an extra bin hidden from a user at locBin=numberOfBin, // the following interpolation is valid even the current locBin= // numberOfBin-1. G4double intplFactor = (theEnergy-binVector(theLocBin)) / (binVector(theLocBin+1)-binVector(theLocBin)); // Interpolation factor return dataVector(theLocBin) + ( dataVector(theLocBin+1)-dataVector(theLocBin) ) * intplFactor; } inline G4double G4PhysicsVector::GetValue(G4double theEnergy, G4bool& isOutRange) { // Use cache for speed up - check if the value 'theEnergy' is same as the // last call. If it is same, then use the last bin location. Also the // value 'theEnergy' lies between the last energy and low edge of of the // bin of last call, then the last bin location is used. isOutRange = false; // No range check. size_t locBin; if( theEnergy == lastEnergy ) { return lastValue; } else if( (theEnergy < lastEnergy) && (theEnergy >= binVector(lastBin)) ) { locBin = lastBin; lastEnergy = theEnergy; lastValue = LinearInterpolation(theEnergy, locBin); return lastValue; } else if( theEnergy < edgeMin ){ lastBin = 0; lastEnergy = theEnergy; lastValue = dataVector(0); return lastValue; } else if( theEnergy >= edgeMax ){ lastBin = numberOfBin-1; lastEnergy = theEnergy; lastValue = dataVector( numberOfBin-1 ); return lastValue; } else { locBin = FindBinLocation(theEnergy); lastBin = locBin; lastEnergy = theEnergy; lastValue = LinearInterpolation(theEnergy, locBin); return lastValue; } } #endif