// // G4Polyhedra.hh // // Declaration of a CSG type "PCON" geant volume, inherited from // class G4CSGSolid // // ---------------------------------------------------------- // This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // #ifndef G4Polyhedra_hh #define G4Polyhedra_hh #include "G4VCSGfaceted.hh" #include "G4PolyhedraSide.hh" class G4EnclosingCylinder; class G4ReduciblePolygon; class G4Polyhedra : public G4VCSGfaceted { public: G4Polyhedra( G4String name, const G4double phiStart, // initial phi starting angle const G4double phiTotal, // total phi angle const G4int numSide, // number sides const G4int numZPlanes, // number of z planes const G4double zPlane[], // position of z planes const G4double rInner[], // tangent distance to inner surface const G4double rOuter[] ); // tangent distance to outer surface G4Polyhedra( G4String name, const G4double phiStart, // initial phi starting angle const G4double phiTotal, // total phi angle const G4int numSide, // number sides const G4int numRZ, // number corners in r,z space const G4double r[], // r coordinate of these corners const G4double z[] ); // z coordinate of these corners virtual ~G4Polyhedra(); G4Polyhedra( const G4Polyhedra &source ); const G4Polyhedra &operator=( const G4Polyhedra &source ); // // A couple overrides to speed things up // EInside Inside( const G4ThreeVector &p ) const; G4double DistanceToIn( const G4ThreeVector &p, const G4ThreeVector &v ) const; G4double DistanceToIn( const G4ThreeVector &p ) const { return G4VCSGfaceted::DistanceToIn(p); } void ComputeDimensions( G4VPVParameterisation* p, const G4int n, const G4VPhysicalVolume* pRep); virtual G4GeometryType GetEntityType() const { return G4String("G4Polyhedra"); } G4Polyhedron* CreatePolyhedron() const; G4NURBS* CreateNURBS() const; inline G4int GetNumSIde() const { return numSide; } inline G4double GetStartPhi() const { return startPhi; } inline G4double GetEndPhi() const { return endPhi; } inline G4bool IsOpen() const { return phiIsOpen; } inline G4int GetNumRZCorner() const { return numCorner;} inline G4PolyhedraSideRZ GetCorner( const G4int index ) const { return corners[index]; } protected: // // Here are our parameters // G4int numSide; // Number of sides G4double startPhi; // Starting phi value (0 < phiStart < 2pi) G4double endPhi; // end phi value (0 < endPhi-phiStart < 2pi) G4bool phiIsOpen; // true if there is a phi segment G4int numCorner; // number RZ points G4PolyhedraSideRZ *corners; // our corners // // The following is temporary until graphics_reps is brought up to this design // struct G4PolyhedraHistorical { G4PolyhedraHistorical() {;} ~G4PolyhedraHistorical(); G4PolyhedraHistorical( const G4PolyhedraHistorical &source ); G4double Start_angle; G4double Opening_angle; G4int numSide; G4int Num_z_planes; G4double *Z_values; G4double *Rmin; G4double *Rmax; }; G4PolyhedraHistorical *original_parameters; // // Our quick test // G4EnclosingCylinder *enclosingCylinder; // // Generic initializer, call by all constructors // void Create( const G4double phiStart, // initial phi starting angle const G4double phiTotal, // total phi angle const G4int numSide, // number sides G4ReduciblePolygon *rz ); // rz coordinates void CopyStuff( const G4Polyhedra &source ); void DeleteStuff(); }; #endif