// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id:$ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // // G4UExtrudedSolid // // Class description: // // Wrapper class for G4UExtrudedSolid to make use of it from USolids module. // History: // 30.10.13 G.Cosmo, CERN/PH // -------------------------------------------------------------------- #ifndef G4UEXTRUDEDSOLID_hh #define G4UEXTRUDEDSOLID_hh #include "G4USolid.hh" #if defined(G4GEOM_USE_USOLIDS) #include "UExtrudedSolid.hh" #include "G4TwoVector.hh" class G4UExtrudedSolid : public G4USolid { public: // without description struct ZSection { ZSection(G4double z, G4TwoVector offset, G4double scale) : fZ(z), fOffset(offset), fScale(scale) {} ZSection(const UExtrudedSolid::ZSection& zs) : fZ(zs.fZ), fOffset(G4TwoVector(zs.fOffset.x,zs.fOffset.y)), fScale(zs.fScale) {} G4double fZ; G4TwoVector fOffset; G4double fScale; }; public: // with description G4UExtrudedSolid(const G4String& pName, std::vector polygon, std::vector zsections); // General constructor G4UExtrudedSolid(const G4String& pName, std::vector polygon, G4double halfZ, G4TwoVector off1, G4double scale1, G4TwoVector off2, G4double scale2); // Special constructor for solid with 2 z-sections ~G4UExtrudedSolid(); inline UExtrudedSolid* GetShape() const; inline G4int GetNofVertices() const; inline G4TwoVector GetVertex(G4int index) const; inline std::vector GetPolygon() const; inline G4int GetNofZSections() const; inline ZSection GetZSection(G4int index) const; inline std::vector GetZSections() const; public: // without description G4UExtrudedSolid(__void__&); // Fake default constructor for usage restricted to direct object // persistency for clients requiring preallocation of memory for // persistifiable objects. G4UExtrudedSolid( const G4UExtrudedSolid& source ); G4UExtrudedSolid &operator=(const G4UExtrudedSolid& source); // Copy constructor and assignment operator. }; // -------------------------------------------------------------------- // Inline methods // -------------------------------------------------------------------- inline UExtrudedSolid* G4UExtrudedSolid::GetShape() const { return (UExtrudedSolid*) fShape; } inline G4int G4UExtrudedSolid::GetNofVertices() const { return GetShape()->GetNofVertices(); } inline G4TwoVector G4UExtrudedSolid::GetVertex(G4int i) const { UVector2 v = GetShape()->GetVertex(i); return G4TwoVector(v.x, v.y); } inline std::vector G4UExtrudedSolid::GetPolygon() const { std::vector pol = GetShape()->GetPolygon(); std::vector v; for (unsigned int i=0; iGetNofZSections(); } inline G4UExtrudedSolid::ZSection G4UExtrudedSolid::GetZSection(G4int i) const { return ZSection(GetShape()->GetZSection(i)); } inline std::vector G4UExtrudedSolid::GetZSections() const { std::vector sv = GetShape()->GetZSections(); std::vector vec; for (unsigned int i=0; i