// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: Em10PrimaryGeneratorAction.hh,v 1.2 2001/07/11 09:57:20 gunter Exp $ // GEANT4 tag $Name: geant4-06-00 $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #ifndef Em10PrimaryGeneratorAction_h #define Em10PrimaryGeneratorAction_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "globals.hh" class G4ParticleGun; class G4Event; class Em10DetectorConstruction; class Em10PrimaryGeneratorMessenger; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class Em10PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction { public: Em10PrimaryGeneratorAction(Em10DetectorConstruction*); ~Em10PrimaryGeneratorAction(); public: void GeneratePrimaries(G4Event*); void SetRndmFlag(G4String val) { rndmFlag = val;} void Setxvertex(G4double x) ; void Setyvertex(G4double y) ; void Setzvertex(G4double z) ; static G4String GetPrimaryName() ; private: G4ParticleGun* particleGun; //pointer a to G4 service class Em10DetectorConstruction* Em10Detector; //pointer to the geometry Em10PrimaryGeneratorMessenger* gunMessenger; //messenger of this class G4String rndmFlag; //flag for a random impact point static G4String thePrimaryParticleName ; G4double xvertex,yvertex,zvertex; G4bool vertexdefined ; }; #endif