// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4OpenInventorSceneHandler.hh,v 1.12 2001/08/24 21:48:32 johna Exp $ // GEANT4 tag $Name: geant4-04-00 $ // // // J Kallenbach 27th Aug 1996 // OpenInventor scene handler - creates OpenInventor Display lists. // 20 dec 1996 jck Add HEPVis primitives - trd, box, etc. #ifndef G4OPENINVENTORSCENEHANDLER_HH #define G4OPENINVENTORSCENEHANDLER_HH #ifdef G4VIS_BUILD_OI_DRIVER #include "g4std/map" #include "G4VSceneHandler.hh" class G4OpenInventor; class SoSeparator; // Base class for various OpenInventorScene classes. class G4OpenInventorSceneHandler: public G4VSceneHandler { friend class G4OpenInventorViewer; public: G4OpenInventorSceneHandler (G4OpenInventor& system, const G4String& name = ""); virtual ~G4OpenInventorSceneHandler (); void AddPrimitive (const G4Polyline& line); void AddPrimitive (const G4Text&); void AddPrimitive (const G4Circle&); void AddPrimitive (const G4Square&); void AddPrimitive (const G4Polyhedron& p); void AddPrimitive (const G4NURBS& nurb); void AddPrimitive (const G4Polymarker&); //////////////////////////////////////////////////////////////// // Explicitly invoke base class methods to avoid warnings about // hiding of base class methods. void AddPrimitive (const G4Scale& scale) { G4VSceneHandler::AddPrimitive (scale); } // // Primitives for use of HEPVis // void AddThis (const G4Box & Box); void AddThis (const G4Tubs & Tubs); void AddThis (const G4Cons & Cons); void AddThis (const G4Trd & Trd); void AddThis (const G4Trap & Trap); // Base class callbacks defined in G4OpenInventorSceneHandler.icc void AddThis (const G4Sphere&); void AddThis (const G4Para&); void AddThis (const G4Torus&); void AddThis (const G4Polycone&); void AddThis (const G4Polyhedra&); void AddThis (const G4VSolid&); void BeginPrimitives (const G4Transform3D& objectTransformation); void EndPrimitives (); void EndModeling (); static G4int GetSceneCount (); void PreAddThis (const G4Transform3D& objectTransformation, const G4VisAttributes& visAttribs); private: void ClearStore (); void ClearTransientStore (); void RequestPrimitives (const G4VSolid& solid); static G4int fSceneIdCount; // static counter for OpenInventor scenes. static G4int fSceneCount; // No. of extanct scene handlers. G4double GetMarkerSize ( const G4VMarker& mark ) ; G4ViewParameters fLastVP; // Keeps memory of last view parameters, // namely the ones which go with the graphical database // (display lists). A view may interrogate this to decide if // it needs to visit the kernel, i.e., to remake the // graphical database. // // Stop-gap solution of structure re-use. // A proper implementation would use geometry hierarchy. // G4std::map > SeparatorMap; SoSeparator *root; SoSeparator *staticRoot; SoSeparator *transientRoot; SoSeparator *currentSeparator; }; #include "G4OpenInventorSceneHandler.icc" #endif #endif