// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4FlavoredParallelWorld.hh,v 1.5 2001/07/11 10:08:24 gunter Exp $ // GEANT4 tag $Name: geant4-04-00 $ // // //--------------------------------------------------------------- // // G4FlavoredParallelWorld.hh // // Description: // Internal class to keep ParticleType X Parallel world // relationship. // // History: // June 98: Verderi && MoraDeFreitas - "G4ParallelWorld" becomes // "G4FlavoredParallelWorld". // Mars 98: Verderi && MoraDeFreitas - First Implementation. // //--------------------------------------------------------------- #ifndef G4FlavoredParallelWorld_hh #define G4FlavoredParallelWorld_hh #include "G4VFlavoredParallelWorld.hh" class G4ParticleDefinition; class G4VPhysicalVolume; class G4FlavoredParallelWorld : public G4VFlavoredParallelWorld { public: // // Constructor G4FlavoredParallelWorld(G4ParticleDefinition *pParticleType, G4VPhysicalVolume *pWorld) { ParticleType=pParticleType; World=pWorld; } // // Destructor ~G4FlavoredParallelWorld() { delete World; World = 0; } // Get/Set inline G4ParticleDefinition* GetTheParticleType() const { return ParticleType; } inline G4VPhysicalVolume* GetThePhysicalVolumeWorld() const { return World; } // operator == inline G4bool operator == (const G4FlavoredParallelWorld& pw) const { return (this==&pw) ? true : false; } private: G4ParticleDefinition *ParticleType; G4VPhysicalVolume *World; }; #endif // end of #ifndef G4FlavoredParallelWorld_hh