// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // ------------------------------------------------------------------- // // GEANT4 header file // // File name: G4LevelManager // // Author: V.Ivanchenko // // Creation date: 4 January 2012 // // Modifications: // 13.02.2015 Design change for gamma de-excitation // // ------------------------------------------------------------------- // // Nuclear level manager for photon de-excitation process // #ifndef G4LEVELMANAGER_HH #define G4LEVELMANAGER_HH 1 #include "globals.hh" #include "G4NucLevel.hh" #include #include class G4LevelManager { public: // levels - vector of nuclear level objects, ground state // level has NULL pointer // energies - list of excitation energies of nuclear levels starting // from the ground state with energy zero // spin - 2J, where J is the full angular momentum of the state explicit G4LevelManager(G4int Z, G4int A, size_t nlev, const std::vector& energies, const std::vector& spin, const std::vector& levels); ~G4LevelManager(); //=================================================================== // run time inlined const functions //=================================================================== inline size_t NumberOfTransitions() const; inline const G4NucLevel* GetLevel(size_t i) const; inline G4double LevelEnergy(size_t i) const; inline G4double MaxLevelEnergy() const; size_t NearestLevelIndex(G4double energy, size_t index=0) const; inline size_t NearestLowEdgeLevelIndex(G4double energy) const; inline const G4NucLevel* NearestLevel(G4double energy, size_t index=0) const; inline G4double NearestLevelEnergy(G4double energy, size_t index=0) const; inline G4double NearestLowEdgeLevelEnergy(G4double energy) const; // for stable isotopes life time is -1 inline G4double LifeTime(size_t i) const; inline G4int SpinTwo(size_t i) const; inline G4int Parity(size_t i) const; inline G4int FloatingLevel(size_t i) const; inline G4double ShellCorrection() const; inline G4double LevelDensity(G4double U) const; const G4String& FloatingType(size_t i) const; void StreamInfo(std::ostream& os) const; private: #ifdef G4VERBOSE void PrintError(size_t idx, const G4String&) const; #endif G4LevelManager(const G4LevelManager & right) = delete; const G4LevelManager& operator=(const G4LevelManager &right) = delete; G4bool operator==(const G4LevelManager &right) const = delete; G4bool operator!=(const G4LevelManager &right) const = delete; std::vector fLevelEnergy; std::vector fSpin; std::vector fLevels; G4double fShellCorrection; G4double fLevelDensity; size_t nTransitions; static const G4int nfloting = 13; static G4String fFloatingLevels[nfloting]; }; inline size_t G4LevelManager::NumberOfTransitions() const { return nTransitions; } inline const G4NucLevel* G4LevelManager::GetLevel(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "GetLevel(idx)"); } #endif return fLevels[i]; } inline G4double G4LevelManager::LevelEnergy(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "LevelEnergy(idx)"); } #endif return fLevelEnergy[i]; } inline G4double G4LevelManager::MaxLevelEnergy() const { return fLevelEnergy[nTransitions]; } inline size_t G4LevelManager::NearestLowEdgeLevelIndex(G4double energy) const { size_t idx = nTransitions; if(energy < fLevelEnergy[nTransitions]) { idx = std::lower_bound(fLevelEnergy.begin(), fLevelEnergy.end(), energy) - fLevelEnergy.begin() - 1; } return idx; } inline const G4NucLevel* G4LevelManager::NearestLevel(G4double energy, size_t index) const { return GetLevel(NearestLevelIndex(energy, index)); } inline G4double G4LevelManager::NearestLevelEnergy(G4double energy, size_t index) const { return LevelEnergy(NearestLevelIndex(energy, index)); } inline G4double G4LevelManager::NearestLowEdgeLevelEnergy(G4double energy) const { return LevelEnergy(NearestLowEdgeLevelIndex(energy)); } inline G4double G4LevelManager::LifeTime(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "LifeTime"); } #endif return (fLevels[i]) ? fLevels[i]->GetTimeGamma() : 0.0; } inline G4int G4LevelManager::SpinTwo(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "SpinTwo"); } #endif return std::abs(fSpin[i]%100000 - 100); } inline G4int G4LevelManager::Parity(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "SpinTwo"); } #endif return (fSpin[i]%100000 - 100 > 0) ? 1 : -1; } inline G4int G4LevelManager::FloatingLevel(size_t i) const { #ifdef G4VERBOSE if(i > nTransitions) { PrintError(i, "Floating"); } #endif return fSpin[i]/100000; } inline G4double G4LevelManager::ShellCorrection() const { return fShellCorrection; } inline G4double G4LevelManager::LevelDensity(G4double) const { return fLevelDensity; } #endif