// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4WrapperProcess.hh,v 1.4 2005/11/21 18:07:56 asaim Exp $ // GEANT4 tag $Name: geant4-08-00 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // History: first implementation, based on object model of // 2nd December 1995, G.Cosmo // // Class Description // This class is the virtual class for wrapper process objects. // // ------------------------------------------------------------ // New Physics scheme 18 Dec. 1996 H.Kurahige // ------------------------------------------------------------ #ifndef G4WrapperProcess_h #define G4WrapperProcess_h 1 #include "globals.hh" #include "G4ios.hh" #include "G4VProcess.hh" class G4WrapperProcess :public G4VProcess { // A virtual class for wrapper process objects. private: // hide default constructor and assignment operator as private // do not hide default constructor for alpha version G4WrapperProcess & operator=(const G4WrapperProcess &right); public: // with description // constructor requires the process name and type G4WrapperProcess(const G4String& aName = "Wrapped", G4ProcessType aType = fNotDefined ); // copy constructor copys the name but does not copy the // physics table (0 pointer is assigned) G4WrapperProcess(const G4WrapperProcess &right); public: // destructor virtual ~G4WrapperProcess(); // equal opperators G4int operator==(const G4WrapperProcess &right) const; G4int operator!=(const G4WrapperProcess &right) const; public: // with description virtual void RegisterProcess(G4VProcess*); virtual const G4VProcess* GetRegisteredProcess() const; protected: G4VProcess* pRegProcess; public: // with description //////////////////////////// // DoIt ///////////////// /////////////////////////// virtual G4VParticleChange* PostStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AlongStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AtRestDoIt( const G4Track& track, const G4Step& stepData ); ////////////////////////// // GPIL ////////////// ///////////////////////// virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection); virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& track, G4ForceCondition* condition ); virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) ; ////////////////////// virtual G4bool IsApplicable(const G4ParticleDefinition&); // Returns true if this process object is applicable to // the particle type // Process will not be registered to a particle if IsApplicable is false virtual void BuildPhysicsTable(const G4ParticleDefinition&); // Messaged by the Particle definition (via the Process manager) // whenever cross section tables have to be rebuilt (i.e. if new // materials have been defined). // It is overloaded by individual processes when they need physics // tables. // Processes which Build (for example in their // constructors) physics tables independent of cuts // should preferably use a // private void BuildThePhysicsTable() // function. Not another BuildPhysicsTable, please. virtual G4bool StorePhysicsTable(const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Store PhysicsTable in a file. // (return false in case of failure at I/O ) virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Retrieve Physics from a file. // (return true if the Physics Table can be build by using file) // (return false if the process has no functionality or in case of failure) // File name should be defined by each process // and the file should be placed under the directory specifed by the argument. //////////////////////////// virtual void StartTracking(G4Track*); virtual void EndTracking(); // inform Start/End of tracking for each track to the physics process public: virtual void SetProcessManager(const G4ProcessManager*); // A process manager set its own pointer when the process is registered // the process Manager virtual const G4ProcessManager* GetProcessManager(); // Get the process manager which the process belongs to public: virtual void ResetNumberOfInteractionLengthLeft(); // reset (determine the value of)NumberOfInteractionLengthLeft }; inline void G4WrapperProcess::ResetNumberOfInteractionLengthLeft() { pRegProcess->ResetNumberOfInteractionLengthLeft(); } inline G4double G4WrapperProcess::AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection ) { return pRegProcess->AlongStepGetPhysicalInteractionLength( track, previousStepSize, currentMinimumStep, proposedSafety, selection ); } inline G4double G4WrapperProcess::AtRestGetPhysicalInteractionLength( const G4Track& track, G4ForceCondition* condition ) { return pRegProcess->AtRestGetPhysicalInteractionLength( track, condition ); } inline G4double G4WrapperProcess::PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ) { return pRegProcess->PostStepGetPhysicalInteractionLength( track, previousStepSize, condition ); } inline void G4WrapperProcess::SetProcessManager(const G4ProcessManager* procMan) { pRegProcess->SetProcessManager(procMan); } inline const G4ProcessManager* G4WrapperProcess::GetProcessManager() { return pRegProcess->GetProcessManager(); } inline G4VParticleChange* G4WrapperProcess::PostStepDoIt( const G4Track& track, const G4Step& stepData ) { return pRegProcess->PostStepDoIt( track, stepData ); } inline G4VParticleChange* G4WrapperProcess::AlongStepDoIt( const G4Track& track, const G4Step& stepData ) { return pRegProcess->AlongStepDoIt( track, stepData ); } inline G4VParticleChange* G4WrapperProcess::AtRestDoIt( const G4Track& track, const G4Step& stepData ) { return pRegProcess->AtRestDoIt( track, stepData ); } inline G4bool G4WrapperProcess::IsApplicable(const G4ParticleDefinition& particle) { return pRegProcess->IsApplicable(particle); } inline void G4WrapperProcess::BuildPhysicsTable(const G4ParticleDefinition& particle) { return pRegProcess->BuildPhysicsTable(particle); } inline G4bool G4WrapperProcess::StorePhysicsTable(const G4ParticleDefinition* particle, const G4String& directory, G4bool ascii) { return pRegProcess->StorePhysicsTable(particle, directory, ascii); } inline G4bool G4WrapperProcess::RetrievePhysicsTable( const G4ParticleDefinition* particle, const G4String& directory, G4bool ascii) { return pRegProcess->RetrievePhysicsTable(particle, directory, ascii); } inline void G4WrapperProcess::StartTracking() { pRegProcess->StartTracking(); } inline void G4WrapperProcess::EndTracking() { pRegProcess->EndTracking(); } inline void G4WrapperProcess::RegisterProcess(G4VProcess* process) { pRegProcess=process; theProcessName += process->GetProcessName(); theProcessType = process->GetProcessType(); } inline const G4VProcess* G4WrapperProcess::GetRegisteredProcess() const { return pRegProcess; } inline G4WrapperProcess::G4WrapperProcess(const G4String& aName, G4ProcessType aType) : G4VProcess(aName,aType), pRegProcess((G4VProcess*)(0)) { } inline G4WrapperProcess::G4WrapperProcess(const G4WrapperProcess& right) : G4VProcess(*((G4VProcess*)(&right))), pRegProcess(right.pRegProcess) { } inline G4WrapperProcess::~G4WrapperProcess() { if (pRegProcess!=0) delete pRegProcess; } inline G4WrapperProcess & G4WrapperProcess::operator=(const G4WrapperProcess &) { G4Exception("G4WrapperProcess::operator=","Illegal operation", JustWarning,"Assignment operator is called"); return *this; } inline G4int G4WrapperProcess::operator==(const G4WrapperProcess &right) const { return (this == &right); } inline G4int G4WrapperProcess::operator!=(const G4WrapperProcess &right) const { return (this != &right); } #endif