// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4NeutronHPFinalState.hh,v 1.11 2005/06/04 13:44:43 jwellisc Exp $ // GEANT4 tag $Name: geant4-08-00 $ // #ifndef G4NeutronHPFinalState_h #define G4NeutronHPFinalState_h #include "G4Material.hh" #include "G4FastVector.hh" #include "G4HadFinalState.hh" #include "G4NeutronHPNames.hh" #include "G4NeutronHPVector.hh" #include "G4HadProjectile.hh" class G4NeutronHPFinalState { public: G4NeutronHPFinalState() { hasFSData = true; hasXsec = true; hasAnyData = true; theBaseZ = 0; theBaseA = 0; }; virtual ~G4NeutronHPFinalState(){}; virtual void Init (G4double A, G4double Z, G4String & dirName, G4String & aFSType) = 0; virtual G4HadFinalState * ApplyYourself(const G4HadProjectile & ) { throw G4HadronicException(__FILE__, __LINE__, "G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack) needs implementation"); return NULL; } // of course this would better be Done templating G4NeutronHPChannel..., // but due to peculiarities of the DEC compiler, this way it // is easier to maintain. virtual G4NeutronHPFinalState * New() = 0; G4bool HasXsec() {return hasXsec;} G4bool HasFSData() {return hasFSData;} G4bool HasAnyData() {return hasAnyData;} virtual G4double GetXsec(G4double ) { return 0; } virtual G4NeutronHPVector * GetXsec() { return NULL; } void SetA_Z(G4double anA, G4double aZ) {theBaseA = anA; theBaseZ = aZ; } G4double GetZ() { return theBaseZ; } G4double GetN() { return theBaseA; } protected: G4bool hasXsec; G4bool hasFSData; G4bool hasAnyData; G4NeutronHPNames theNames; G4HadFinalState theResult; G4double theBaseA; G4double theBaseZ; private: }; #endif