// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // P. Arce, June-2014 Conversion neutron_hp to particle_hp // #ifndef G4ParticleHPThermalScatteringData_h #define G4ParticleHPThermalScatteringData_h 1 // Thermal Neutron Scattering // Koi, Tatsumi (SCCS/SLAC) // // Class Description // Cross Sections for a high precision (based on evaluated data // libraries) description of themal neutron scattering below 4 eV; // Based on Thermal neutron scattering files // from the evaluated nuclear data files ENDF/B-VI, Release2 // To be used in your physics list in case you need this physics. // In this case you want to register an object of this class with // the corresponding process. // Class Description - End // 15-Nov-06 First implementation is done by T. Koi (SLAC/SCCS) // 070625 create clearCurrentXSData to fix memory leaking by T. Koi // 080417 Add IsZAApplicable method (return false) by T. Koi #include "G4DynamicParticle.hh" #include "G4Element.hh" #include "G4Material.hh" #include "G4ParticleDefinition.hh" #include "G4ParticleHPThermalScatteringNames.hh" #include "G4ParticleHPVector.hh" #include "G4VCrossSectionDataSet.hh" // #include "G4PhysicsTable.hh" #include #include class G4ParticleHPThermalScatteringData : public G4VCrossSectionDataSet { public: G4ParticleHPThermalScatteringData(); ~G4ParticleHPThermalScatteringData() override; G4bool IsIsoApplicable(const G4DynamicParticle*, G4int /*Z*/, G4int /*A*/, const G4Element* /*elm*/, const G4Material* /*mat*/) override; G4double GetIsoCrossSection(const G4DynamicParticle*, G4int /*Z*/, G4int /*A*/, const G4Isotope* /*iso*/, const G4Element* /*elm*/, const G4Material* /*mat*/) override; G4bool IsApplicable(const G4DynamicParticle*, const G4Element*); // G4bool IsZAApplicable( const G4DynamicParticle* , G4double /*ZZ*/, G4double /*AA*/) //{ return false;} G4double GetCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); G4double GetInelasticCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); G4double GetCoherentCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); G4double GetIncoherentCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); void BuildPhysicsTable(const G4ParticleDefinition&) override; void DumpPhysicsTable(const G4ParticleDefinition&) override; // For user prepared thermal files // Name of G4Element , Name of NDL file void AddUserThermalScatteringFile(G4String, G4String); void CrossSectionDescription(std::ostream&) const override; private: G4double GetX(const G4DynamicParticle*, G4double aT, std::map*); G4double emax; void clearCurrentXSData(); // element temp x section from E std::map*>* coherent{nullptr}; std::map*>* incoherent{nullptr}; std::map*>* inelastic{nullptr}; std::map* readData(G4String); std::vector indexOfThermalElement; G4ParticleHPThermalScatteringNames* names; // G4Element NDL name // std::map< G4String , G4String > names; G4double ke_cache; G4double xs_cache; const G4Element* element_cache; const G4Material* material_cache; std::map, G4int> dic; G4int getTS_ID(const G4Material*, const G4Element*); }; #endif