// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Base class for analysis file managers. // // Author: Ivana Hrivnacova, 18/06/2013 (ivana@ipno.in2p3.fr) #ifndef G4BaseFileManager_h #define G4BaseFileManager_h 1 #include "G4AnalysisManagerState.hh" #include "globals.hh" #include class G4BaseFileManager { public: explicit G4BaseFileManager(const G4AnalysisManagerState& state); G4BaseFileManager() = delete; virtual ~G4BaseFileManager() = default; void SetCompressionLevel(G4int level); // Set the compression level virtual G4bool SetFileName(const G4String& fileName); // Set the base file name (without extension) virtual G4String GetFileType() const; // Return the manager type (starts with a lowercase letter) virtual G4bool HasCycles() const; // Return true when the output supports writing the same object in a file // multiple times. // The default implementation returns false. void AddFileName(const G4String& fileName); // For handling multiple files // Save file name in a vector if not yet present G4int GetCompressionLevel() const; // Return the compression level G4String GetFileName() const; // Return the base file name (without extension) G4String GetFullFileName(const G4String& baseFileName = "", G4bool isPerThread = true) const; // Compose and return the full file name: // - add _tN suffix to the file base name if isPerThread // - add file extension if not present and available in state const std::vector& GetFileNames() const; // Return the file names vector G4String GetHnFileName(const G4String& hnType, const G4String& hnName) const; // Compose and return the histogram or profile specific file name: // - add _hn_hnName suffix to the file base name // - add file extension if not present G4String GetHnFileName(const G4String& fileName, G4int cycle = 0) const; // Update Hn file name: // - add _vN suffix to the base namer if cycle > 0 G4String GetNtupleFileName(const G4String& ntupleName, G4int cycle = 0) const; // Compose and return the ntuple specific file name: // - add _nt_ntupleName suffix to the file base name // - add _vN suffix if cycle > 0 // - add _tN suffix if called on thread worker // - add file extension if not present G4String GetNtupleFileName(G4int ntupleFileNumber, G4int cycle = 0) const; // Compose and return the ntuple specific file name: // - add _mN suffix to the file base name // - add _vN suffix if cycle > 0 // - add file extension if not present G4String GetPlotFileName() const; // Return the file name for batch plotting output protected: // Methods for verbose void Message(G4int level, const G4String& action, const G4String& objectType, const G4String& objectName = "", G4bool success = true) const; // Clear data void ClearData(); // Data members const G4AnalysisManagerState& fState; G4int fCompressionLevel { 1 }; G4String fFileName; // to be changed in fDefaultFileName std::vector fFileNames; }; inline void G4BaseFileManager::SetCompressionLevel(G4int level) { fCompressionLevel = level; } inline G4bool G4BaseFileManager::SetFileName(const G4String& fileName) { // CHECK if still needed in this base class fFileName = fileName; return true; } inline G4bool G4BaseFileManager::HasCycles() const { return false; } inline G4int G4BaseFileManager::GetCompressionLevel() const { return fCompressionLevel; } inline G4String G4BaseFileManager::GetFileName() const { return fFileName; } inline const std::vector& G4BaseFileManager::GetFileNames() const { return fFileNames; } inline void G4BaseFileManager::Message( G4int level, const G4String& action, const G4String& objectType, const G4String& objectName, G4bool success) const { fState.Message(level, action, objectType, objectName, success); } inline void G4BaseFileManager::ClearData() { fFileNames.clear(); } #endif