// ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // /// \file ExGflashHit.cc /// \brief Implementation of the ExGflashHit class // #include "ExGflashHit.hh" #include "G4Circle.hh" #include "G4Colour.hh" #include "G4LogicalVolume.hh" #include "G4Transform3D.hh" #include "G4VVisManager.hh" #include "G4VisAttributes.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4ThreadLocal G4Allocator* ExGflashHitAllocator = nullptr; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExGflashHit::ExGflashHit() : G4VHit() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExGflashHit::~ExGflashHit() = default; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExGflashHit::ExGflashHit(const ExGflashHit& right) : G4VHit(right) //@@@ ExGflashHit:Is it right with the init? { fEdep = right.fEdep; fPos = right.fPos; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... ExGflashHit& ExGflashHit::operator=(const ExGflashHit& right) = default; // { // G4VHit::operator=(right); // fEdep = right.fEdep; // fPos = right.fPos; // return *this; // } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4bool ExGflashHit::operator==(const ExGflashHit& right) const { return ((fEdep == right.fEdep) && (fPos == right.fPos)); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void ExGflashHit::Draw() { G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if ( pVVisManager != nullptr ) { G4Circle circle(fPos); circle.SetScreenSize(0.04); circle.SetFillStyle(G4Circle::filled); G4Colour colour(1., 0., 0.); G4VisAttributes attribs(colour); circle.SetVisAttributes(attribs); pVVisManager->Draw(circle); } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void ExGflashHit::Print() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......