# (Edit the next line to choose another graphic system) /vis/open OGL # # draw scene /vis/drawVolume worlds # /vis/viewer/set/viewpointThetaPhi 105 165 deg # Set specific color for identification ###/vis/geometry/set/colour Calor-AP_LayerLog ! yellow ###/vis/geometry/set/colour Calor-BP_LayerLog ! yellow ###/vis/geometry/set/colour Calor-CP_LayerLog ! yellow /vis/viewer/zoom 2.0 ##############/vis/viewer/flush # # for drawing the tracks /vis/scene/endOfEventAction accumulate /vis/scene/add/trajectories # If too many tracks, /vis/disable before running many events