// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4WrapperProcess // // Class description: // // Virtual class for wrapper process objects. // Author: H.Kurahige, 18 December 1996 // -------------------------------------------------------------------- #ifndef G4WrapperProcess_hh #define G4WrapperProcess_hh 1 #include "globals.hh" #include "G4ios.hh" #include "G4VProcess.hh" class G4WrapperProcess : public G4VProcess { public: G4WrapperProcess(const G4String& aName = "Wrapped", G4ProcessType aType = fNotDefined); // Constructor requires the process name and type G4WrapperProcess(const G4WrapperProcess& right); // Copy constructor copies the name but does not copy the // physics table (null pointer is assigned) virtual ~G4WrapperProcess(); // Destructor G4WrapperProcess& operator=(const G4WrapperProcess&) = delete; inline G4bool operator==(const G4WrapperProcess& right) const; inline G4bool operator!=(const G4WrapperProcess& right) const; // Equality operators virtual void RegisterProcess(G4VProcess*); virtual const G4VProcess* GetRegisteredProcess() const; //////////////////////////// // DoIt ///////////////// /////////////////////////// virtual G4VParticleChange* PostStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AlongStepDoIt( const G4Track& track, const G4Step& stepData ); virtual G4VParticleChange* AtRestDoIt( const G4Track& track, const G4Step& stepData ); ////////////////////////// // GPIL ////////////// ///////////////////////// virtual G4double AlongStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4double currentMinimumStep, G4double& proposedSafety, G4GPILSelection* selection); virtual G4double AtRestGetPhysicalInteractionLength( const G4Track& track, G4ForceCondition* condition ); virtual G4double PostStepGetPhysicalInteractionLength( const G4Track& track, G4double previousStepSize, G4ForceCondition* condition ); virtual G4bool IsApplicable(const G4ParticleDefinition&); // Returns true if this process object is applicable to // the particle type // Process will not be registered to a particle if IsApplicable is false virtual void BuildPhysicsTable(const G4ParticleDefinition&); // Messaged by the Particle definition (via the Process manager) // whenever cross-section tables have to be rebuilt (i.e. if new // materials have been defined). // It is overloaded by individual processes when they need physics // tables // Processes which build (for example in their constructors) // physics tables independent of cuts should preferably use a private // void BuildThePhysicsTable() function. // **Not** another BuildPhysicsTable(). virtual void PreparePhysicsTable(const G4ParticleDefinition&); // Messaged by the Particle definition (via the Process manager) // whenever cross-section tables have to be prepare for rebuilt // (i.e. if new materials have been defined). // It is overloaded by individual processes when they need physics // tables virtual G4bool StorePhysicsTable(const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Store PhysicsTable in a file. // Return false in case of failure at I/O virtual G4bool RetrievePhysicsTable( const G4ParticleDefinition* , const G4String& directory, G4bool ascii = false); // Retrieve Physics from a file. // Return true if the Physics Table can be build by using file. // Return false if the process has no functionality or in case of failure. // File name should be defined by each process and the file should be // placed under the directory specifed by the argument virtual void StartTracking(G4Track*); virtual void EndTracking(); // inform Start/End of tracking for each track to the physics process virtual void SetProcessManager(const G4ProcessManager*); // A process manager sets its own pointer when the process is registered // in the process Manager virtual const G4ProcessManager* GetProcessManager(); // Get the process manager which the process belongs to virtual void ResetNumberOfInteractionLengthLeft(); // Reset (determine the value of) NumberOfInteractionLengthLeft virtual void SetMasterProcess(G4VProcess* masterP); // Needed for MT, forward call to underlying process protected: G4VProcess* pRegProcess = nullptr; }; // ------------------------ // Inline operators // ------------------------ inline G4bool G4WrapperProcess::operator==(const G4WrapperProcess& right) const { return (this == &right); } inline G4bool G4WrapperProcess::operator!=(const G4WrapperProcess& right) const { return (this != &right); } #endif