// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the intellectual property of the * // * Vanderbilt University Free Electron Laser Center * // * Vanderbilt University, Nashville, TN, USA * // * Development supported by: * // * United States MFEL program under grant FA9550-04-1-0045 * // * and NASA under contract number NNG04CT05P. * // * Written by Marcus H. Mendenhall and Robert A. Weller. * // * * // * Contributed to the Geant4 Core, January, 2005. * // * * // ******************************************************************** // // G4Tet // // Class description: // // A G4Tet is a tetrahedra solid. // 03.09.2004 - M.H.Mendenhall & R.A.Weller (Vanderbilt University, USA) // 08.01.2020 - E.Tcherniaev, complete revision, speed up // -------------------------------------------------------------------- #ifndef G4TET_HH #define G4TET_HH #include "G4GeomTypes.hh" #if defined(G4GEOM_USE_USOLIDS) #define G4GEOM_USE_UTET 1 #endif #if defined(G4GEOM_USE_UTET) #define G4UTet G4Tet #include "G4UTet.hh" #else #include "G4VSolid.hh" class G4Tet : public G4VSolid { public: // with description // Constructor G4Tet(const G4String& pName, const G4ThreeVector& anchor, const G4ThreeVector& p1, const G4ThreeVector& p2, const G4ThreeVector& p3, G4bool* degeneracyFlag = nullptr); // Destructor virtual ~G4Tet(); // Modifier void SetVertices(const G4ThreeVector& anchor, const G4ThreeVector& p1, const G4ThreeVector& p2, const G4ThreeVector& p3); // Accessors, return the four vertices of the shape void GetVertices(G4ThreeVector& anchor, G4ThreeVector& p1, G4ThreeVector& p2, G4ThreeVector& p3) const; std::vector GetVertices() const; // Set warning flag - depricated (dummy) void PrintWarnings(G4bool) {}; // Return true if the tetrahedron is degenerate G4bool CheckDegeneracy(const G4ThreeVector& p0, const G4ThreeVector& p1, const G4ThreeVector& p2, const G4ThreeVector& p3) const; // Standard methods void ComputeDimensions(G4VPVParameterisation* p, const G4int n, const G4VPhysicalVolume* pRep); void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const; G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pmin, G4double& pmax) const; EInside Inside(const G4ThreeVector& p) const; G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const; G4double DistanceToIn(const G4ThreeVector& p, const G4ThreeVector& v) const; G4double DistanceToIn(const G4ThreeVector& p) const; G4double DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v, const G4bool calcNorm = false, G4bool* validNorm = nullptr, G4ThreeVector* n = nullptr) const; G4double DistanceToOut(const G4ThreeVector& p) const; G4GeometryType GetEntityType() const; G4VSolid* Clone() const; std::ostream& StreamInfo(std::ostream& os) const; G4double GetCubicVolume(); G4double GetSurfaceArea(); G4ThreeVector GetPointOnSurface() const; // Methods for visualization void DescribeYourselfTo (G4VGraphicsScene& scene) const; G4VisExtent GetExtent () const; G4Polyhedron* CreatePolyhedron () const; G4Polyhedron* GetPolyhedron () const; public: // without description // Fake default constructor for usage restricted to direct object // persistency for clients requiring preallocation of memory for // persistifiable objects G4Tet(__void__&); // Copy constructor G4Tet(const G4Tet& rhs); // Assignment operator G4Tet& operator=(const G4Tet& rhs); private: // Set data members void Initialize(const G4ThreeVector& p0, const G4ThreeVector& p1, const G4ThreeVector& p2, const G4ThreeVector& p3); // Return normal to surface closest to p G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector& p) const; private: G4double halfTolerance = 0; G4double fCubicVolume = 0; // Volume G4double fSurfaceArea = 0; // Surface area mutable G4bool fRebuildPolyhedron = false; mutable G4Polyhedron* fpPolyhedron = nullptr; G4ThreeVector fVertex[4]; // thetrahedron vertices G4ThreeVector fNormal[4]; // normals to faces G4double fDist[4] = {0}; // distances from origin to faces G4double fArea[4] = {0}; // face areas G4ThreeVector fBmin, fBmax; // bounding box }; #endif #endif