# # Camera and lights commands /vis/viewer/set/viewpointVector -0.875284 -0.455741 0.162104 /vis/viewer/set/upVector 0.473127 -0.736972 0.482725 /vis/viewer/set/projection orthogonal /vis/viewer/zoomTo 2.5393 /vis/viewer/scaleTo 1 1 1 /vis/viewer/set/targetPoint 0 0 0 fm # Note that if you have not set a target point, the vis system sets # a target point based on the scene - plus any panning and dollying - # so don't be alarmed by strange coordinates here. /vis/viewer/dollyTo 0 fm /vis/viewer/set/lightsMove object /vis/viewer/set/lightsVector 1 1 1 /vis/viewer/set/rotationStyle freeRotation /vis/viewer/set/background 0 0 0 1 /vis/viewer/set/defaultColour 1 1 1 1 /vis/viewer/set/defaultTextColour 0 0 1 1 # # Drawing style commands /vis/viewer/set/style surface /vis/viewer/set/hiddenEdge false /vis/viewer/set/auxiliaryEdge false /vis/viewer/set/hiddenMarker true /vis/viewer/set/globalLineWidthScale 1 /vis/viewer/set/globalMarkerScale 1 /vis/viewer/set/numberOfCloudPoints 10000 # # Scene-modifying commands /vis/viewer/set/culling global true /vis/viewer/set/culling invisible true /vis/viewer/set/culling density false /vis/viewer/set/culling coveredDaughters false /vis/viewer/colourByDensity 0 g/cm3 /vis/viewer/set/sectionPlane off /vis/viewer/set/cutawayMode union /vis/viewer/clearCutawayPlanes /vis/viewer/addCutawayPlane -10 -0 -0 cm 1 0 0 /vis/viewer/set/explodeFactor 1 0 0 0 fm /vis/viewer/set/lineSegmentsPerCircle 24 # # Touchable commands # None /vis/viewer/clearVisAttributesModifiers # # Time window commands /vis/viewer/set/timeWindow/startTime -1e+100 ns /vis/viewer/set/timeWindow/endTime 1e+100 ns /vis/viewer/set/timeWindow/fadeFactor 0 /vis/viewer/set/timeWindow/displayHeadTime false /vis/viewer/set/timeWindow/displayLightFront false