// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // /// \file B3DetectorConstruction.cc /// \brief Implementation of the B3DetectorConstruction class #include "B3DetectorConstruction.hh" #include "G4NistManager.hh" #include "G4Box.hh" #include "G4Tubs.hh" #include "G4LogicalVolume.hh" #include "G4PVPlacement.hh" #include "G4RotationMatrix.hh" #include "G4Transform3D.hh" #include "G4SDManager.hh" #include "G4MultiFunctionalDetector.hh" #include "G4VPrimitiveScorer.hh" #include "G4PSEnergyDeposit.hh" #include "G4PSDoseDeposit.hh" #include "G4VisAttributes.hh" #include "G4PhysicalConstants.hh" #include "G4SystemOfUnits.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... B3DetectorConstruction::B3DetectorConstruction() : G4VUserDetectorConstruction(), fCheckOverlaps(true) { DefineMaterials(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... B3DetectorConstruction::~B3DetectorConstruction() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void B3DetectorConstruction::DefineMaterials() { G4NistManager* man = G4NistManager::Instance(); G4bool isotopes = false; G4Element* O = man->FindOrBuildElement("O" , isotopes); G4Element* Si = man->FindOrBuildElement("Si", isotopes); G4Element* Lu = man->FindOrBuildElement("Lu", isotopes); G4Material* LSO = new G4Material("Lu2SiO5", 7.4*g/cm3, 3); LSO->AddElement(Lu, 2); LSO->AddElement(Si, 1); LSO->AddElement(O , 5); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... G4VPhysicalVolume* B3DetectorConstruction::Construct() { // Gamma detector Parameters // G4double cryst_dX = 6*cm, cryst_dY = 6*cm, cryst_dZ = 3*cm; G4int nb_cryst = 32; G4int nb_rings = 9; // G4double dPhi = twopi/nb_cryst, half_dPhi = 0.5*dPhi; G4double cosdPhi = std::cos(half_dPhi); G4double tandPhi = std::tan(half_dPhi); // G4double ring_R1 = 0.5*cryst_dY/tandPhi; G4double ring_R2 = (ring_R1+cryst_dZ)/cosdPhi; // G4double detector_dZ = nb_rings*cryst_dX; // G4NistManager* nist = G4NistManager::Instance(); G4Material* default_mat = nist->FindOrBuildMaterial("G4_AIR"); G4Material* cryst_mat = nist->FindOrBuildMaterial("Lu2SiO5"); // // World // G4double world_sizeXY = 2.4*ring_R2; G4double world_sizeZ = 1.2*detector_dZ; G4Box* solidWorld = new G4Box("World", //its name 0.5*world_sizeXY, 0.5*world_sizeXY, 0.5*world_sizeZ); //its size G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, //its solid default_mat, //its material "World"); //its name G4VPhysicalVolume* physWorld = new G4PVPlacement(0, //no rotation G4ThreeVector(), //at (0,0,0) logicWorld, //its logical volume "World", //its name 0, //its mother volume false, //no boolean operation 0, //copy number fCheckOverlaps); // checking overlaps // // ring // G4Tubs* solidRing = new G4Tubs("Ring", ring_R1, ring_R2, 0.5*cryst_dX, 0., twopi); G4LogicalVolume* logicRing = new G4LogicalVolume(solidRing, //its solid default_mat, //its material "Ring"); //its name // // define crystal // G4double gap = 0.5*mm; //a gap for wrapping G4double dX = cryst_dX - gap, dY = cryst_dY - gap; G4Box* solidCryst = new G4Box("crystal", dX/2, dY/2, cryst_dZ/2); G4LogicalVolume* logicCryst = new G4LogicalVolume(solidCryst, //its solid cryst_mat, //its material "CrystalLV"); //its name // place crystals within a ring // for (G4int icrys = 0; icrys < nb_cryst ; icrys++) { G4double phi = icrys*dPhi; G4RotationMatrix rotm = G4RotationMatrix(); rotm.rotateY(90*deg); rotm.rotateZ(phi); G4ThreeVector uz = G4ThreeVector(std::cos(phi), std::sin(phi),0.); G4ThreeVector position = (ring_R1+0.5*cryst_dZ)*uz; G4Transform3D transform = G4Transform3D(rotm,position); new G4PVPlacement(transform, //rotation,position logicCryst, //its logical volume "crystal", //its name logicRing, //its mother volume false, //no boolean operation icrys, //copy number fCheckOverlaps); // checking overlaps } // // full detector // G4Tubs* solidDetector = new G4Tubs("Detector", ring_R1, ring_R2, 0.5*detector_dZ, 0., twopi); G4LogicalVolume* logicDetector = new G4LogicalVolume(solidDetector, //its solid default_mat, //its material "Detector"); //its name // // place rings within detector // G4double OG = -0.5*(detector_dZ + cryst_dX); for (G4int iring = 0; iring < nb_rings ; iring++) { OG += cryst_dX; new G4PVPlacement(0, //no rotation G4ThreeVector(0,0,OG), //position logicRing, //its logical volume "ring", //its name logicDetector, //its mother volume false, //no boolean operation iring, //copy number fCheckOverlaps); // checking overlaps } // // place detector in world // new G4PVPlacement(0, //no rotation G4ThreeVector(), //at (0,0,0) logicDetector, //its logical volume "Detector", //its name logicWorld, //its mother volume false, //no boolean operation 0, //copy number fCheckOverlaps); // checking overlaps // // patient // G4double patient_radius = 8*cm; G4double patient_dZ = 10*cm; G4Material* patient_mat = nist->FindOrBuildMaterial("G4_BRAIN_ICRP"); G4Tubs* solidPatient = new G4Tubs("Patient", 0., patient_radius, 0.5*patient_dZ, 0., twopi); G4LogicalVolume* logicPatient = new G4LogicalVolume(solidPatient, //its solid patient_mat, //its material "PatientLV"); //its name // // place patient in world // new G4PVPlacement(0, //no rotation G4ThreeVector(), //at (0,0,0) logicPatient, //its logical volume "Patient", //its name logicWorld, //its mother volume false, //no boolean operation 0, //copy number fCheckOverlaps); // checking overlaps // Visualization attributes // logicRing->SetVisAttributes (G4VisAttributes::GetInvisible()); logicDetector->SetVisAttributes (G4VisAttributes::GetInvisible()); // Print materials G4cout << *(G4Material::GetMaterialTable()) << G4endl; //always return the physical World // return physWorld; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void B3DetectorConstruction::ConstructSDandField() { G4SDManager::GetSDMpointer()->SetVerboseLevel(1); // declare crystal as a MultiFunctionalDetector scorer // G4MultiFunctionalDetector* cryst = new G4MultiFunctionalDetector("crystal"); G4SDManager::GetSDMpointer()->AddNewDetector(cryst); G4VPrimitiveScorer* primitiv1 = new G4PSEnergyDeposit("edep"); cryst->RegisterPrimitive(primitiv1); SetSensitiveDetector("CrystalLV",cryst); // declare patient as a MultiFunctionalDetector scorer // G4MultiFunctionalDetector* patient = new G4MultiFunctionalDetector("patient"); G4SDManager::GetSDMpointer()->AddNewDetector(patient); G4VPrimitiveScorer* primitiv2 = new G4PSDoseDeposit("dose"); patient->RegisterPrimitive(primitiv2); SetSensitiveDetector("PatientLV",patient); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......