// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // #ifndef G4OPENINVENTORVIEWER_HH #define G4OPENINVENTORVIEWER_HH #ifdef G4VIS_BUILD_OI_DRIVER // Inheritance : #include "G4VViewer.hh" class SoSelection; class SoPath; class SoCamera; class SoSensor; class SoNodeSensor; class Geant4_SoImageWriter; class Geant4_SoGL2PSAction; class G4OpenInventorSceneHandler; class G4VInteractorManager; class SbVec3f; // // Base class for various OpenInventorView classes. // class G4OpenInventorViewer: public G4VViewer { public: //G4VViewer virtual void DrawView(); virtual void ShowView(); virtual void ClearView(); virtual void SetView(); virtual void KernelVisitDecision(); public: G4OpenInventorViewer(G4OpenInventorSceneHandler& scene, const G4String& name = ""); virtual ~G4OpenInventorViewer(); protected: virtual void ViewerRender() = 0; virtual SoCamera* GetCamera() = 0; void Escape(); void WritePostScript(const G4String& file = "g4out.ps"); void WritePixmapPostScript(const G4String& file = "g4out.ps"); void WriteInventor(const G4String& file = "g4out.iv"); void SceneGraphStatistics(); void EraseDetector(); void EraseEvent(); void SetPreviewAndFull(); void SetPreview(); void SetSolid(); void SetWireFrame(); void SetReducedWireFrame(bool); void UpdateScene(); G4String Help(const G4String& topic = "controls"); private: static void SelectionCB(void*,SoPath*); //static void DeselectionCB(void*,SoPath*); static void GroupCameraSensorCB(void*,SoSensor*); static void CameraSensorCB(void*,SoSensor*); static void pointAt(SoCamera*,const SbVec3f & targetpoint, const SbVec3f & upvector); static void lookAt(SoCamera*,const SbVec3f & dir, const SbVec3f & up); static void lookedAt(SoCamera*,SbVec3f & dir, SbVec3f & up); private: G4bool CompareForKernelVisit(G4ViewParameters&); void DrawDetector(); private: G4ViewParameters fLastVP; // Memory for making kernel visit decisions. protected: G4OpenInventorSceneHandler& fG4OpenInventorSceneHandler; G4VInteractorManager* fInteractorManager; SoSelection* fSoSelection; Geant4_SoImageWriter* fSoImageWriter; Geant4_SoGL2PSAction* fGL2PSAction; SoNodeSensor* fGroupCameraSensor; SoNodeSensor* fCameraSensor; }; #endif #endif