// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // P. Arce, June-2014 Conversion neutron_hp to particle_hp // #ifndef G4ParticleHPFissionFS_h #define G4ParticleHPFissionFS_h 1 #include "globals.hh" #include "G4HadProjectile.hh" #include "G4HadFinalState.hh" #include "G4ParticleHPFinalState.hh" #include "G4ParticleHPNames.hh" #include "G4ParticleHPFCFissionFS.hh" #include "G4ParticleHPSCFissionFS.hh" #include "G4ParticleHPTCFissionFS.hh" #include "G4ParticleHPLCFissionFS.hh" #include "G4ParticleHPFSFissionFS.hh" #include "G4ParticleHPFFFissionFS.hh" class G4ParticleHPFissionFS : public G4ParticleHPFinalState { public: G4ParticleHPFissionFS(){ hasXsec = false; produceFissionFragments = false; } ~G4ParticleHPFissionFS(){} void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType, G4ParticleDefinition* ); G4HadFinalState * ApplyYourself(const G4HadProjectile & theTrack); G4ParticleHPFinalState * New() { G4ParticleHPFissionFS * theNew = new G4ParticleHPFissionFS; return theNew; } private: G4ParticleHPFSFissionFS theFS; G4ParticleHPFCFissionFS theFC; G4ParticleHPSCFissionFS theSC; G4ParticleHPTCFissionFS theTC; G4ParticleHPLCFissionFS theLC; G4ParticleHPFFFissionFS theFF; G4bool produceFissionFragments; }; #endif