# Category visVtk History See `CONTRIBUTING.rst` for details of **required** info/format for each entry, which **must** added in reverse chronological order (newest at the top). It must **not** be used as a substitute for writing good git commit messages! ------------------------------------------------------------------------------- ## 2025-09-03 John Allison (visVtk-V11-03-00) - G4VtkSceneHandler::ClearStore: - Clear both stores. ## 2024-10-17 John Allison (visVtk-V11-02-07) - G4VtkMessenger.cc: - Added x3d to /vis/vtk/export format parameter guidance. - Set parameter omitables to false. ## 2024-10-07 Stewart Boogert (visVtk-V11-02-06) - G4VtkViewer: - Added export for X3D file format ## 2024-08-13 John Allison (visVtk-V11-02-05) - G4VtkQtViewer: - Resolve the timing issues around switching to the vis sub-thread with the use of G4CONDITIONWAITLAMBDA. ## 2024-07-12 Guy Barrand (visVtk-V11-02-04) - G4VtkQtViewer: in DoneWithVisSubThread(), SwitchToMasterThread() protect against a possible null qGLW->context(). It permits to avoid a crash in case of doing /run/beamOn in vis.mac at startup. ## 2024-05-27 Guy Barrand (visVtk-V11-02-03) - G4VtxQtViewer: MT: have the variables mWaitForVisSubThreadQtOpenGLContextMoved, mWaitForVisSubThreadQtOpenGLContextInitialized, c1_VisSubThreadQtOpenGLContextInitialized, c2_VisSubThreadQtOpenGLContextMoved local to the G4VtkQtViewer class. It avoids dead-locks in case of multiple Vtk viewers if doing a "/run/beamOn" in each of them. (Same problem and fix as seen with OGLI/OGLS. See also opengl-V11-02-01). ## 2024-03-25 Gabriele Cosmo (visVtk-V11-02-02) - Use angle brackets <> for external Vtk package headers inclusion in G4VVtkPipeline.hh. ## 2024-03-20 Stewart Boogert (visVtk-V11-02-01) - Fixed Ubuntu 22 & VTK 9.1 compilation error ## 2024-03-18 Gabriele Cosmo (visVtk-V11-02-00) - Porting code to compile on Windows Visual-Studio: - Protected use of GNU pragmas in code. - Removed explicit symbol export for G4VtkInteractorStyle and vtkTensorGlyphColor types. - Consistently use system includes with angle brackets <> for external Vtk package. ## 2023-11-07 Stewart Boogert (visVtk-V11-01-15) - Fixed missing circles in rendering (introduced in visVTK-V11-01-13) ## 2023-11-03 Ben Morgan (visVTK-V11-01-14) - Add missing dependencies on internal modules - Remove files no longer being built ## 2023-10-27 Stewart Boogert (vtkVtk-V11-01-13) - Fixed gcc shadow warnings ## 2023-09-27 Stewart Boogert (visVtk-V11-01-12) - Updated VTK viewer - Added off screen rendering - Fixed bug which locked UI interaction with VtkNative viewer - Many 3D output formats working including GLTF, PLY, OBJ, VRML - Remove cuboid offset present in rectilinear scoring meshes (caused an explosion of draw calls) - Fixed spherical marker size - Added a VTK example to highlight capabilities ## 2023-08-18 John Allison (visVtk-V11-01-11) - G4VtkQt: - Simplify IsUISessionCompatible. - Cosmetic improvement to align with Vtk economical coding style. ## 2023-08-14 John Allison (visVtk-V11-01-10) - G4VtkQt: - Simplify IsUISessionCompatible. - Exploit new method, G4UImanager::GetBaseSession (intercoms-V11-01-07). ## 2023-05-23 Gabriele Cosmo (visVtk-V11-01-09) - Fixed compilation warnings for implicit type conversions on macOS/XCode>=14.1. ## 2023-04-07 Stewart Boogert (visVtk-v11-01-08) - Add vtkUnstructuredGridPipeline for special mesh rendering ## 2023-03-27 Ben Morgan (visVtk-V11-01-07) - Apply clang-tidy and clang-format fixes. - Remove dead code and no-ops. ## 2023-03-23 Ben Morgan (visVtk-V11-01-06) - Export public compile definitions to indicate availablity of specific drivers. Moves to "use on link" model. ## 2023-03-22 Stewart Boogert (visVtk-V11-01-05) - Separate pipelines into source and include files - Class inheritance for pipelines G4VVtkPipeline and ability to chain pipelines - Separate interactive cutters, clippers. - 2D transparent image overlay - Improved geant4 commands (/vis/vtk/..) ## 2023-02-14 Stewart Boogert (visVtk-V11-01-04) - Removed unused variables in preparation for special rendering pipeline ## 2023-02-13 Stewart Boogert (visVtk-V11-01-03) - Refactor of VTK viewer with pipelines, geometry stores, improved 2D rendering, streamlined VTK cmake components. ## 2023-02-06 Ben Morgan (visVtk-V11-01-02) - Isolate private headers and update dependencies ## 2023-02-03 Igor Semeniouk (visVtk-V11-01-01) - G4VtkSceneHandler.cc : text justification to given coordinate ## 2023-01-30 Ben Morgan (visVtk-V11-01-00) - Link to new G4UIcore/UIimplementation modules in place of former G4UIbasic/UIcommon ## 2022-11-25 Gabriele Cosmo (visVtk-V11-00-07) - Fixed compilation warning for implicit type conversions on macOS/XCode 14.1. ## 2022-11-14 I. Hrivnacova (visVtk-V11-00-06) - Replaced reinterpret_cast with static_cast where possible ## 2022-10-10 Igor Semeniouk (visVtk-V11-00-05) - G4VtkViewer.hh : replaced sprintf by snprintf. ## 2022-09-06 Ben Morgan (visVtk-V11-00-04) - Resolve inconsistencies in module dependencies ## 2022-03-22 Ben Morgan (visVtk-V11-00-03) - Use geant4_module_sources to add optional sources - Move setting of G4VIS_USE_VTK_QT flag on G4UIcommon module to that module's build script. ## 2022-01-28 Ben Morgan (visVtk-V11-00-02) - Replace `geant4_global_library_target` with direct file inclusion and call to `geant4_add_category` to define library build from source modules. ## 2022-01-16 John Allison (visVtk-V11-00-01) - `G4TVtkViewer`: Fix window location for VTKN; Introduce `pixelFactor` for Apple Mac. - `G4VtkMessenger`: Fix typo (OpenGL -> Vtk) in message. ## 2021-12-10 Ben Morgan (visVtk-V11-00-00) - Change to new Markdown History format. --- # History entries prior to 11.0 8 November 2021 - Ben Morgan (visVtk-V10-07-03) - Retire G4UI/G4INTY_... preprocessor symbols in toolkit build, only required by obsolete GNUmake system 15 October 2021 John Allison (visVtk-V10-07-02) - Implement G4VtkQt::IsUISessionCompatible. 04 October 2021 Stewart Boogert / Laurie Nevay (visVtk-V10-07-01) - Operational VTK viewer (VtkNative and VtkQt)