// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UIbridge // // Class description: // // This class is to be used for MT mode. // Register a particular thread-local G4UImanager with a UI command // directory name. When a UI command is issued in the master thread // that starts with this registered directory name, it is immediately // forwarded to the registered G4UImanager. Such forwarded command // is not processed in the master thread nor by other worker thread // Author: A.Dotti, 2013 // -------------------------------------------------------------------- #ifndef G4UIbridge_hh #define G4UIbridge_hh 1 #include "globals.hh" class G4UImanager; class G4UIbridge { public: G4UIbridge(G4UImanager* localUI, const G4String& dir); ~G4UIbridge() = default; G4int ApplyCommand(const G4String& aCmd); inline G4UImanager* LocalUI() const { return localUImanager; } inline const G4String& DirName() const { return dirName; } inline G4int DirLength() const { return (G4int)dirName.length(); } private: G4UImanager* localUImanager = nullptr; G4String dirName; }; #endif