// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id:$ // // Class G4MTRandBit // // Modified version with MT extensions // of corresponding CLHEP class RandBit // -------------------------------------------------------------------- #ifndef G4MTRandBit_h #define G4MTRandBit_h 1 #include "G4MTRandFlat.hh" class G4MTRandBit : public G4MTRandFlat { public: inline G4MTRandBit ( CLHEP::HepRandomEngine& anEngine ); inline G4MTRandBit ( CLHEP::HepRandomEngine& anEngine, G4double width ); inline G4MTRandBit ( CLHEP::HepRandomEngine& anEngine, G4double a, G4double b ); inline G4MTRandBit ( CLHEP::HepRandomEngine* anEngine ); inline G4MTRandBit ( CLHEP::HepRandomEngine* anEngine, G4double width ); inline G4MTRandBit ( CLHEP::HepRandomEngine* anEngine, G4double a, G4double b ); // These constructors should be used to instantiate a G4MTRandBit // distribution object defining a local engine for it. // The static generator will be skipped using the non-static methods // defined below. // If the engine is passed by pointer the corresponding engine object // will be deleted by the G4MTRandBit destructor. // If the engine is passed by reference the corresponding engine object // will not be deleted by the G4MTRandBit destructor. virtual ~G4MTRandBit(); // Destructor // Other than the Bit routines, constructors, and destructor, everything is // simply inherited from RandFlat. static G4int shootBit(); static G4int shootBit( CLHEP::HepRandomEngine* ); // Methods using the localEngine to shoot random values, by-passing // the static generator. inline G4int fireBit(); }; #include "G4MTRandBit.icc" #endif