// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: RE05ActionInitialization.cc 66522 2012-12-19 12:26:04Z ihrivnac $ // /// \file RE05/src/RE05ActionInitialization.cc /// \brief Implementation of the RE05ActionInitialization class // #include "RE05ActionInitialization.hh" #include "RE05PrimaryGeneratorAction.hh" #include "RE05RunAction.hh" #include "RE05EventAction.hh" #include "RE05StackingAction.hh" #include "RE05TrackingAction.hh" #include "RE05SteppingAction.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... RE05ActionInitialization::RE05ActionInitialization() : G4VUserActionInitialization() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... RE05ActionInitialization::~RE05ActionInitialization() {} //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void RE05ActionInitialization::Build() const { G4VUserPrimaryGeneratorAction* gen_action = new RE05PrimaryGeneratorAction; SetUserAction(gen_action); // G4UserRunAction* run_action = new RE05RunAction; SetUserAction(run_action); // G4UserEventAction* event_action = new RE05EventAction; SetUserAction(event_action); // G4UserStackingAction* stacking_action = new RE05StackingAction; SetUserAction(stacking_action); // G4UserTrackingAction* tracking_action = new RE05TrackingAction; SetUserAction(tracking_action); // G4UserSteppingAction* stepping_action = new RE05SteppingAction; SetUserAction(stepping_action); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void RE05ActionInitialization::BuildForMaster() const { // G4UserRunAction* run_action = new RE05RunAction; SetUserAction(run_action); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......