// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file parallel/ThreadsafeScorers/include/G4TAtomicHitsMap.hh /// \brief Definition of the G4TAtomicHitsMap class // // // $Id: G4TAtomicHitsMap.hh 93110 2015-11-05 08:37:42Z jmadsen $ // // /// This is an implementation of G4THitsMap where the underlying /// type is G4atomic, not just T. A static assert is provided to /// ensure that T is fundamental. This class should be used in lieu /// of G4THitsMap when memory is a concern. Atomics are /// thread-safe and *generally* faster that mutexes (as long as the /// STL implementation is lock-free) but the synchronization does /// not come without a cost. If performance is the primary concern, /// use G4THitsMap in thread-local instances. // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #ifndef G4TAtomicHitsMap_h #define G4TAtomicHitsMap_h 1 #include "G4THitsCollection.hh" #include "G4THitsMap.hh" #include "globals.hh" #include "G4atomic.hh" #include "G4Threading.hh" #include "G4AutoLock.hh" #include #include // class description: // // This is a template class of hits map and parametrized by // The concrete class of G4VHit. This is a uniform collection for // a particular concrete hit class objects. // An intermediate layer class G4HitsMap appeared in this // header file is used just for G4Allocator, because G4Allocator // cannot be instansiated with a template class. Thus G4HitsMap // class MUST NOT be directly used by the user. template class G4TAtomicHitsMap : public G4VHitsCollection { protected: static_assert(std::is_fundamental::value, "G4TAtomicHitsMap must use fundamental type"); public: typedef G4atomic value_type; typedef value_type* mapped_type; typedef typename std::map container_type; typedef typename container_type::iterator iterator; typedef typename container_type::const_iterator const_iterator; public: G4TAtomicHitsMap(); public: // with description G4TAtomicHitsMap(G4String detName, G4String colNam); // constructor. public: virtual ~G4TAtomicHitsMap(); G4int operator==(const G4TAtomicHitsMap &right) const; G4TAtomicHitsMap & operator+=(const G4TAtomicHitsMap &right) const; G4TAtomicHitsMap & operator+=(const G4THitsMap &right) const; public: // with description virtual void DrawAllHits(); virtual void PrintAllHits(); // These two methods invokes Draw() and Print() methods of all of // hit objects stored in this map, respectively. public: // with description inline value_type* operator[](G4int key) const; // Returns a pointer to a concrete hit object. inline container_type* GetMap() const { return theCollection; } // Returns a collection map. inline G4int add(const G4int & key, value_type*& aHit) const; inline G4int add(const G4int & key, T& aHit) const; // Insert a hit object. Total number of hit objects stored in this // map is returned. inline G4int set(const G4int & key, value_type*& aHit) const; inline G4int set(const G4int & key, T& aHit) const; // Overwrite a hit object. Total number of hit objects stored in this // map is returned. inline G4int entries() const { return theCollection->size(); } // Returns the number of hit objects stored in this map inline void clear(); public: virtual G4VHit* GetHit(size_t) const {return 0;} virtual size_t GetSize() const { return theCollection->size(); } public: iterator begin() { return theCollection->begin(); } iterator end() { return theCollection->end(); } const_iterator begin() const { return theCollection->begin(); } const_iterator end() const { return theCollection->end(); } const_iterator cbegin() const { return theCollection->cbegin(); } const_iterator cend() const { return theCollection->cend(); } iterator find(G4int p) { return theCollection->find(p); } const_iterator find(G4int p) const { return theCollection->find(p); } private: container_type* theCollection; mutable G4Mutex fMutex; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4TAtomicHitsMap::G4TAtomicHitsMap() : theCollection(new container_type), fMutex(G4MUTEX_INITIALIZER) { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4TAtomicHitsMap::G4TAtomicHitsMap(G4String detName, G4String colNam) : G4VHitsCollection(detName,colNam), theCollection(new container_type), fMutex(G4MUTEX_INITIALIZER) { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4TAtomicHitsMap::~G4TAtomicHitsMap() { for(auto itr = theCollection->begin(); itr != theCollection->end(); itr++) delete itr->second; delete theCollection; G4MUTEXDESTROY(fMutex); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4int G4TAtomicHitsMap::operator==(const G4TAtomicHitsMap &right) const { return (collectionName == right.collectionName); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4TAtomicHitsMap& G4TAtomicHitsMap::operator+=(const G4TAtomicHitsMap& rhs) const { for(auto itr = rhs.GetMap()->begin(); itr != rhs.GetMap()->end(); itr++) add(itr->first, *(itr->second)); return (G4TAtomicHitsMap&)(*this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template G4TAtomicHitsMap& G4TAtomicHitsMap::operator+=(const G4THitsMap& rhs) const { for(auto itr = rhs.GetMap()->begin(); itr != rhs.GetMap()->end(); itr++) add(itr->first, *(itr->second)); return (G4TAtomicHitsMap&)(*this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template inline typename G4TAtomicHitsMap::value_type* G4TAtomicHitsMap::operator[](G4int key) const { if(theCollection->find(key) != theCollection->end()) return theCollection->find(key)->second; else { G4AutoLock l(&fMutex); if(theCollection->find(key) == theCollection->end()) { value_type* ptr = new value_type; (*theCollection)[key] = ptr; return ptr; } else return theCollection->find(key)->second; } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template inline G4int G4TAtomicHitsMap::add(const G4int& key, value_type*& aHit) const { if(theCollection->find(key) != theCollection->end()) *(*theCollection)[key] += *aHit; else { G4AutoLock l(&fMutex); (*theCollection)[key] = aHit; } G4AutoLock l(&fMutex); return theCollection->size(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template inline G4int G4TAtomicHitsMap::add(const G4int& key, T& aHit) const { if(theCollection->find(key) != theCollection->end()) *(*theCollection)[key] += aHit; else { value_type* hit = new value_type; *hit = aHit; G4AutoLock l(&fMutex); (*theCollection)[key] = hit; } G4AutoLock l(&fMutex); return theCollection->size(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template inline G4int G4TAtomicHitsMap::set(const G4int& key, value_type*& aHit) const { if(theCollection->find(key) != theCollection->end()) delete (*theCollection)[key]->second; (*theCollection)[key] = aHit; G4AutoLock l(&fMutex); return theCollection->size(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template inline G4int G4TAtomicHitsMap::set(const G4int& key, T& aHit) const { if(theCollection->find(key) != theCollection->end()) *(*theCollection)[key] = aHit; else { value_type* hit = new value_type; *hit = aHit; (*theCollection)[key] = hit; } G4AutoLock l(&fMutex); return theCollection->size(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template void G4TAtomicHitsMap::DrawAllHits() { } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template void G4TAtomicHitsMap::PrintAllHits() { G4cout << "G4TAtomicHitsMap " << SDname << " / " << collectionName << " --- " << entries() << " entries" << G4endl; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... template void G4TAtomicHitsMap::clear() { G4AutoLock l(&fMutex); for(auto itr = theCollection->begin(); itr != theCollection->end(); itr++) delete itr->second; theCollection->clear(); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif