// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: F04DetectorConstruction.hh 78551 2014-01-07 09:45:08Z gcosmo $ // /// \file field/field04/include/F04DetectorConstruction.hh /// \brief Definition of the F04DetectorConstruction class // #ifndef F04DetectorConstruction_h #define F04DetectorConstruction_h 1 #include "globals.hh" #include "G4Cache.hh" #include "G4LogicalVolume.hh" #include "G4RotationMatrix.hh" class G4Tubs; class G4VPhysicalVolume; class F04Materials; class G4Material; class F04GlobalField; class F04DetectorMessenger; #include "G4VUserDetectorConstruction.hh" class F04DetectorConstruction : public G4VUserDetectorConstruction { public: F04DetectorConstruction(); virtual ~F04DetectorConstruction(); virtual G4VPhysicalVolume* Construct(); G4VPhysicalVolume* ConstructDetector(); virtual void ConstructSDandField(); // StringToRotationMatrix() converts a string "X90,Y45" into a // G4RotationMatrix. // This is an active rotation, in that the object is first rotated // around the parent's X axis by 90 degrees, then the object is // further rotated around the parent's Y axis by 45 degrees. // The return value points to a G4RotationMatrix on the heap, so // it is persistent. Angles are in degrees, can have decimals, // and can be negative. Axes are X, Y, Z. static G4RotationMatrix StringToRotationMatrix(G4String rotation); public: void SetWorldMaterial(G4String); void SetWorldSizeZ(G4double); void SetWorldSizeR(G4double); void SetCaptureMgntRadius(G4double); void SetCaptureMgntLength(G4double); void SetCaptureMgntB1(G4double); void SetCaptureMgntB2(G4double); void SetTransferMgntRadius(G4double); void SetTransferMgntLength(G4double); void SetTransferMgntB(G4double); void SetTransferMgntPos(G4double); void SetTargetMaterial (G4String); void SetTargetThickness(G4double); void SetTargetRadius(G4double); void SetTargetPos(G4double); void SetTargetAngle(G4int); void SetDegraderMaterial (G4String); void SetDegraderThickness(G4double); void SetDegraderRadius(G4double); void SetDegraderPos(G4double); public: G4Material* GetWorldMaterial() {return fWorldMaterial;} G4double GetWorldSizeZ() {return fWorldSizeZ;} G4double GetWorldSizeR() {return fWorldSizeR;} G4LogicalVolume* GetCaptureMgnt() {return fLogicCaptureMgnt;} G4double GetCaptureMgntRadius() {return fCaptureMgntRadius;} G4double GetCaptureMgntLength() {return fCaptureMgntLength;} G4double GetCaptureMgntB1() {return fCaptureMgntB1;} G4double GetCaptureMgntB2() {return fCaptureMgntB2;} G4ThreeVector GetCaptureMgntCenter() {return fCaptureMgntCenter;} G4LogicalVolume* GetTransferMgnt() {return fLogicTransferMgnt;} G4double GetTransferMgntRadius() {return fTransferMgntRadius;} G4double GetTransferMgntLength() {return fTransferMgntLength;} G4double GetTransferMgntB() {return fTransferMgntB;} G4double GetTransferMgntPos() {return fTransferMgntPos;} G4ThreeVector GetTransferMgntCenter() {return fTransferMgntCenter;} G4Material* GetTargetMaterial() {return fTargetMaterial;} G4double GetTargetRadius() {return fTargetRadius;} G4double GetTargetThickness() {return fTargetThickness;} G4double GetTargetPos() {return fTargetPos;} G4int GetTargetAngle() {return fTargetAngle;} G4Material* GetDegraderMaterial() {return fDegraderMaterial;} G4double GetDegraderRadius() {return fDegraderRadius;} G4double GetDegraderThickness() {return fDegraderThickness;} G4double GetDegraderPos() {return fDegraderPos;} private: F04DetectorMessenger* fDetectorMessenger; // pointer to the Messenger G4Cache fFieldSetUp; F04Materials* fMaterials; G4Material* fVacuum; G4Tubs* fSolidWorld; G4LogicalVolume* fLogicWorld; G4VPhysicalVolume* fPhysiWorld; G4Tubs* fSolidTarget; G4LogicalVolume* fLogicTarget; G4VPhysicalVolume* fPhysiTarget; G4Tubs* fSolidDegrader; G4LogicalVolume* fLogicDegrader; G4VPhysicalVolume* fPhysiDegrader; G4Tubs* fSolidCaptureMgnt; G4LogicalVolume* fLogicCaptureMgnt; G4VPhysicalVolume* fPhysiCaptureMgnt; G4Tubs* fSolidTransferMgnt; G4LogicalVolume* fLogicTransferMgnt; G4VPhysicalVolume* fPhysiTransferMgnt; G4Material* fWorldMaterial; G4double fWorldSizeR; G4double fWorldSizeZ; G4double fCaptureMgntLength; G4double fCaptureMgntRadius; G4double fCaptureMgntB1; G4double fCaptureMgntB2; G4double fTransferMgntLength; G4double fTransferMgntRadius; G4double fTransferMgntB; G4double fTransferMgntPos; G4Material* fTargetMaterial; G4double fTargetThickness; G4double fTargetRadius; G4double fTargetPos; G4int fTargetAngle; G4Material* fDegraderMaterial; G4double fDegraderThickness; G4double fDegraderRadius; G4double fDegraderPos; G4ThreeVector fCaptureMgntCenter, fTransferMgntCenter; private: void DefineMaterials(); }; #endif