// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4VSceneHandler.icc,v 1.12 2001/08/09 20:13:40 johna Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // // John Allison 19th July 1996. inline G4VGraphicsSystem* G4VSceneHandler::GetGraphicsSystem () const { return &fSystem; } inline G4int G4VSceneHandler::GetSceneHandlerId () const { return fSceneHandlerId; } inline G4int G4VSceneHandler::GetViewCount () const { return fViewCount; } inline G4double G4VSceneHandler::GetMarkerDiameter (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) { return GetMarkerSize (marker, sizeType); } inline G4double G4VSceneHandler::GetMarkerRadius (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) { return GetMarkerSize (marker, sizeType) / 2.; } inline G4int G4VSceneHandler::IncrementViewCount () { return fViewCount++; } inline const G4String& G4VSceneHandler::GetName () const { return fName; } inline void G4VSceneHandler::SetName (const G4String& name) { fName = name; } inline G4Scene* G4VSceneHandler::GetScene () const { return fpScene; } inline const G4ViewerList& G4VSceneHandler::GetViewerList () const { return fViewerList; } inline G4VModel* G4VSceneHandler::GetModel () const { return fpModel; } inline G4VViewer* G4VSceneHandler::GetCurrentViewer () const { return fpViewer; } inline G4bool G4VSceneHandler::GetMarkForClearingTransientStore () const { return fMarkForClearingTransientStore; } inline void G4VSceneHandler::SetCurrentViewer (G4VViewer* pViewer) { fpViewer = pViewer; } inline G4ViewerList& G4VSceneHandler::SetViewerList () { return fViewerList; } inline void G4VSceneHandler::SetModel (G4VModel* pModel) { fpModel = pModel; } inline void G4VSceneHandler::SetMarkForClearingTransientStore (G4bool mark) { fMarkForClearingTransientStore = mark; } inline const G4Colour& G4VSceneHandler::GetColor (const G4Visible& visible) { return GetColour (visible); } inline const G4Colour& G4VSceneHandler::GetTextColor (const G4Text& text) { return GetTextColour (text); }