// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4ParticleChangeForMSC.icc,v 1.4 2001/07/11 10:08:36 gunter Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // inline const G4ThreeVector* G4ParticleChangeForMSC::GetMomentumChange() const { return &theMomentumDirectionChange; } inline void G4ParticleChangeForMSC::SetMomentumChange( G4double Px, G4double Py, G4double Pz ) { theMomentumDirectionChange.setX(Px); theMomentumDirectionChange.setY(Py); theMomentumDirectionChange.setZ(Pz); } inline void G4ParticleChangeForMSC::SetMomentumChange(const G4ThreeVector& P) { theMomentumDirectionChange = P; } inline const G4ThreeVector* G4ParticleChangeForMSC::GetMomentumDirectionChange() const { return &theMomentumDirectionChange; } inline void G4ParticleChangeForMSC::SetMomentumDirectionChange( G4double Px, G4double Py, G4double Pz ) { theMomentumDirectionChange.setX(Px); theMomentumDirectionChange.setY(Py); theMomentumDirectionChange.setZ(Pz); } inline void G4ParticleChangeForMSC::SetMomentumDirectionChange(const G4ThreeVector& P) { theMomentumDirectionChange = P; } inline const G4ThreeVector* G4ParticleChangeForMSC::GetPositionChange() const { return &thePositionChange; } inline void G4ParticleChangeForMSC::SetPositionChange(const G4ThreeVector& finalPosition) { thePositionChange= finalPosition; } inline void G4ParticleChangeForMSC::SetPositionChange(G4double x,G4double y, G4double z) { thePositionChange.setX(x); thePositionChange.setY(y); thePositionChange.setZ(z); }