// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // // $Id: // --------------------------------------------------------------- // GEANT 4 class inlined methods file // // History: based on object model of // 2nd December 1995, G.Cosmo // ------------ G4VPAIenergyLoss physics process ------------ // by Laszlo Urban, 30 May 1997 // *************************************************************** // It is the first implementation of the NEW UNIFIED ENERGY LOSS PROCESS. // It calculates the energy loss of charged hadrons. // *************************************************************** // corrected by L.Urban on 24/09/97 // 06.01.00 V.Grichine, modifications in GetConstraints // //////////////////////////////////////////////////////////////////// // // inline G4double G4VPAIenergyLoss::GetConstraints(const G4DynamicParticle *aParticle, G4Material *aMaterial ) { // G4cout<<"G4VPAIenergyLoss::GetConstraints is called"<GetState() == kStateGas) { return 100*mm ; } else { return 0.1*mm ; } } ////////////////////////////////////////////////////////////////////////// // // /* *********************************************************************** inline G4double G4VPAIenergyLoss::GetContinuousStepLimit( const G4Track& track, G4double, G4double currentMinimumStep, G4double&) { G4double Step = GetConstraints(track.GetDynamicParticle(),track.GetMaterial()) ; if( (Step > 0.0) && (Step < currentMinimumStep) ) currentMinimumStep = Step ; return Step ; } *********************************************************** */ inline G4bool G4VPAIenergyLoss::IsApplicable(const G4ParticleDefinition& particle) { return(particle.GetPDGCharge()!= 0.); }