// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4PhysicsTable.hh,v 1.11 2001/07/11 10:00:50 gunter Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // // Class description: // // G4PhysicsTable is an utility class for storage of pointers // to G4PhysicsVector containers. It derives all functionalities // of STL vector containers with the addition of few methods for // compatibility with previous implementation based on Rogue-Wave // pointer collections. // The constructor given the 'capacity' of the table, pre-allocates // memory for the specified value by invoking the STL's reserve() // function, in order to avoid reallocation during insertions. // ------------------------------------------------------------ // // History: // ------- // - First implementation, based on object model of // 2nd December 1995. G.Cosmo // - 1st March 1996, modified. K.Amako // - 24th February 2001, migration to STL vectors. H.Kurashige // - 9th March 2001, added Store/RetrievePhysicsTable. H.Kurashige //------------------------------------- #ifndef G4PhysicsTable_h #define G4PhysicsTable_h 1 #include "g4std/vector" #include "globals.hh" #include "G4ios.hh" class G4PhysicsVector; class G4PhysicsTable : public G4std::vector { typedef G4std::vector G4PhysCollection; public: // with description G4PhysicsTable(); // Default constructor. G4PhysicsTable(size_t capacity); // Constructor with capacity. Reserves memory for the // specified capacity. virtual ~G4PhysicsTable(); // Destructor. // Does not invoke deletion of contained pointed collections. G4PhysicsVector*& operator()(size_t); G4PhysicsVector* const& operator()(size_t) const; // Access operators. void clearAndDestroy(); // Removes all items and deletes them at the same time. void insert (G4PhysicsVector*); // Pushes new element to collection. void insertAt (size_t, G4PhysicsVector*); // Inserts element at the specified position in the collection. size_t entries() const; size_t length() const; // Return collection's size. G4bool isEmpty() const; // Flags if collection is empty or not. G4bool StorePhysicsTable(const G4String& filename, G4bool ascii=false); // Stores PhysicsTable in a file (returns false in case of failure). G4bool RetrievePhysicsTable(const G4String& filename, G4bool ascii=false); // Retrieves Physics from a file (returns false in case of failure). friend G4std::ostream& operator<<(G4std::ostream& out, G4PhysicsTable& table); protected: G4PhysicsVector* CreatePhysicsVector(G4int type); private: G4PhysicsTable(const G4PhysicsTable&); G4PhysicsTable& operator=(const G4PhysicsTable&); // Private copy constructor and assignment operator. }; typedef G4PhysicsTable::iterator G4PhysicsTableIterator; #include "G4PhysicsVector.hh" #include "G4PhysicsTable.icc" #endif