// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4Poisson.hh,v 1.6 2001/07/11 10:00:43 gunter Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // // ------------------------------------------------------------ // GEANT 4 class header file // ------------------------------------------------------------ // Class description: // // G4Poisson is the C++ implementation of the CERNLIB GPOISS algorithm // for the generation of Poisson distributed random numbers. It has been // adapted to invoke HepRandom from CLHEP for the primary engine generators. // GPOISS is recognized to be a faster algorithm, providing however a less // accurate output, than the algorithm adopted in CLHEP. // ------------------------------------------------------------ #ifndef G4POISSON_HH #define G4POISSON_HH #include "globals.hh" #include "Randomize.hh" inline G4long G4Poisson(G4double mean) { G4long number = 0; const G4int border = 16; G4double limit = 2e9; if(mean <= border) { G4double position = RandFlat::shoot(); G4double poissonValue = exp(-mean); G4double poissonSum = poissonValue; while(poissonSum <= position) { number++ ; poissonValue *= mean/number; poissonSum += poissonValue; } return number; } // the case of mean <= 16 G4double value, t, y; t = sqrt(-2*log(RandFlat::shoot())); y = twopi*RandFlat::shoot(); t *= cos(y); value = mean + t*sqrt(mean) + 0.5; if(value <= 0) {return 0;} if(value >= limit) { return G4long(limit);} return G4long(value); } #endif /* G4POISSON_HH */