// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4SolidExtentList.hh,v 1.5 2002/10/28 11:47:51 gcosmo Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // // -------------------------------------------------------------------- // GEANT 4 class header file // // // G4SolidExtentList // // Class description: // // Defines a list of (voxel) extents along one axis. // // This utility class is designed for one specific purpose: // to calculate the extent of a CSG-like solid for a voxel // (G4VSolid::CalculateExtent). // Author: // David C. Williams (davidw@scipp.ucsc.edu) // -------------------------------------------------------------------- #ifndef G4SolidExtentList_hh #define G4SolidExtentList_hh #include "globals.hh" #include "G4ClippablePolygon.hh" class G4SolidExtentList { public: G4SolidExtentList(); G4SolidExtentList( const EAxis targetAxis, const G4VoxelLimits &voxelLimits ); ~G4SolidExtentList(); void AddSurface( const G4ClippablePolygon &surface ); G4bool GetExtent( G4double &min, G4double &max ) const; protected: EAxis axis; // Target axis G4bool limited; // True if limited G4double minLimit; // ... min limit G4double maxLimit; // ... max limit G4ClippablePolygon minSurface, // Minimum surface within limits maxSurface, // Maximum minAbove, // Minimum surface totally above max limit maxBelow; // Maximum surface totally below min limit }; #endif