// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4Assembly.hh,v 1.8 2001/07/11 09:59:30 gunter Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // ---------------------------------------------------------------------- // Class G4Assembly // // Class description: // // Object providing access to the final assembled geometry as read, for // instance, from a STEP file description. It owns a vector of placed // solids which must be initialised through the SetPlacedVector() // method. Currently, it simply provides a way to retrieve the pointer // to each placed solid, and to determine the number of solids currently // placed. // Authors: J.Sulkimo, P.Urban. // Revisions by: L.Broglia, G.Cosmo. // ---------------------------------------------------------------------- #ifndef G4ASSEMBLY_HH #define G4ASSEMBLY_HH #include "g4std/vector" #include "G4PlacedSolid.hh" #include "G4BREPSolid.hh" typedef G4std::vector G4PlacedVector; class G4Assembly { public: // with description G4Assembly(); ~G4Assembly(); // Constructor & destructor void SetPlacedVector(G4PlacedVector&); inline G4PlacedSolid* GetPlacedSolid(G4int solidNumber) const; inline G4int GetNumberOfSolids() const; private: G4Assembly(const G4Assembly&); G4Assembly& operator=(const G4Assembly&); // Private copy constructor and assignment operator. private: G4int numberOfSolids; G4PlacedVector placedVec; }; #include "G4Assembly.icc" #endif