// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4ParticleGunMessenger.hh,v 1.7 2002/02/26 16:34:04 gcosmo Exp $ // GEANT4 tag $Name: geant4-05-00 $ // // #ifndef G4ParticleGunMessenger_h #define G4ParticleGunMessenger_h 1 class G4ParticleGun; class G4ParticleTable; class G4UIcommand; class G4UIdirectory; class G4UIcmdWithoutParameter; class G4UIcmdWithAString; class G4UIcmdWithADoubleAndUnit; class G4UIcmdWith3Vector; class G4UIcmdWith3VectorAndUnit; class G4UIcmdWithAnInteger; #include "G4UImessenger.hh" #include "globals.hh" // class description: // // This is a concrete class of G4UImessenger which handles commands for // G4ParticleGun. // class G4ParticleGunMessenger: public G4UImessenger { public: G4ParticleGunMessenger(G4ParticleGun * fPtclGun); ~G4ParticleGunMessenger(); public: void SetNewValue(G4UIcommand * command,G4String newValues); G4String GetCurrentValue(G4UIcommand * command); private: void IonCommand(G4String newValues); private: G4ParticleGun * fParticleGun; G4ParticleTable * particleTable; private: //commands G4UIdirectory * gunDirectory; G4UIcmdWithoutParameter * listCmd; G4UIcmdWithAString * particleCmd; G4UIcmdWith3Vector * directionCmd; G4UIcmdWithADoubleAndUnit * energyCmd; G4UIcmdWith3VectorAndUnit * positionCmd; G4UIcmdWithADoubleAndUnit * timeCmd; G4UIcmdWith3Vector * polCmd; G4UIcmdWithAnInteger * numberCmd; G4UIcommand * ionCmd; private: // for ion shooting G4bool fShootIon; G4int fAtomicNumber; G4int fAtomicMass; G4int fIonCharge; G4double fIonExciteEnergy; }; #endif