// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: XrayFluoPrimaryGeneratorAction.hh // GEANT4 tag $Name: xray_fluo-V04-01-03 // // Author: Elena Guardincerri (Elena.Guardincerri@ge.infn.it) // // History: // ----------- // 28 Nov 2001 Elena Guardincerri Created // // ------------------------------------------------------------------- #ifndef XrayFluoPrimaryGeneratorAction_h #define XrayFluoPrimaryGeneratorAction_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "globals.hh" class G4ParticleGun; class G4Event; class XrayFluoDetectorConstruction; class XrayFluoPrimaryGeneratorMessenger; class XrayFluoRunAction; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class XrayFluoPrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction { public: XrayFluoPrimaryGeneratorAction(XrayFluoDetectorConstruction*); ~XrayFluoPrimaryGeneratorAction(); public: void GeneratePrimaries(G4Event*); //method to set a random impact point on the sample void SetRndmFlag(G4String val) { rndmFlag = val;} //method to choose a circular non-point source void SetRndmVert (G4String val) { beam = val;} //set the flag for shooting particles according to certain spectra void SetSpectrum (G4String val) { spectrum= val ;} //set the flag for shooting particles from an isotropic source void SetIsoVert (G4String val) { isoVert = val ;} private: //pointer a to G4 service class G4ParticleGun* particleGun; //pointer to the geometry XrayFluoDetectorConstruction* XrayFluoDetector; //messenger of this class XrayFluoPrimaryGeneratorMessenger* gunMessenger; XrayFluoRunAction* runManager; //flag for a random impact point G4String rndmFlag; //flag for a circular non-point source G4String beam; //flag for shooting particles according to certain spectra G4String spectrum; //flag for shooting particles from an isotropic source G4String isoVert; }; #endif