// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4ASCIITreeSceneHandler.hh,v 1.8.2.1 2001/06/28 19:15:54 gunter Exp $ // GEANT4 tag $Name: $ // // // John Allison 5th April 2001 // A scene handler to dump geometry hierarchy to standard output as // ASCII stream. // Based on a provisional G4ASCIITreeGraphicsScene (was in modeling). #ifndef G4ASCIITREESCENEHANDLER_HH #define G4ASCIITREESCENEHANDLER_HH #include "G4VTreeSceneHandler.hh" #include "g4std/set" class G4VPhysicalVolume; class G4ASCIITreeSceneHandler: public G4VTreeSceneHandler { public: G4ASCIITreeSceneHandler(G4VGraphicsSystem& system, const G4String& name); virtual ~G4ASCIITreeSceneHandler(); virtual void BeginModeling(); virtual void EndModeling(); protected: virtual void Dump(const G4VSolid&); G4std::set > fLVSet; typedef G4std::set >::iterator LVSetIterator; G4std::set > fReplicaSet; typedef G4std::set >::iterator ReplicaSetIterator; }; #endif