// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4Wo.hh,v 1.5.4.1 2001/06/28 19:15:36 gunter Exp $ // GEANT4 tag $Name: $ // // // Guy Barrand 04 November 1996 // Wo graphics system factory. #ifndef G4WO_HH #define G4WO_HH #if defined(G4VIS_BUILD_OPACS_DRIVER) || defined(G4VIS_USE_OPACS) //G4 #include "G4VGraphicsSystem.hh" class G4VInteractorManager; class G4Wo: public G4VGraphicsSystem { public: G4Wo (); virtual ~G4Wo (); G4VSceneHandler* CreateSceneHandler (const G4String& name = ""); G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = ""); static G4VInteractorManager* GetInteractorManager (); }; #endif #endif