// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4VPhysVolRefArray.hh,v 1.1.4.1 2001/06/28 19:11:28 gunter Exp $ // GEANT4 tag $Name: $ // // class description: // // This is a class which implements G4RWTPtrVector with // G4VPhysicalVolume. // // History: // 00.11.17 Y.Morita Initial version #ifndef G4VPhysVolRefArray_hh #define G4VPhysVolRefArray_hh 1 #include "g4rw/tpvector.h" #include "globals.hh" #include "G4VPhysicalVolume.hh" typedef G4RWTPtrVector G4VPhysVolRefVArray; class G4VPhysVolRefArray { public: // with description G4VPhysVolRefArray(); ~G4VPhysVolRefArray(); // The constructor and the destructor. private: G4VPhysVolRefVArray transPhysVolPtrs; public: // with description inline void Insert(G4int i, G4VPhysicalVolume* aVol) { transPhysVolPtrs[i] = aVol; } // Insert aVol as i-th element. inline G4VPhysicalVolume* Get(G4int i) { return transPhysVolPtrs[i]; } // return the i-th element. inline void Resize(size_t n) { transPhysVolPtrs.resize(n); } // Resize the vector with n. }; G4VPhysVolRefArray::G4VPhysVolRefArray() {;} G4VPhysVolRefArray::~G4VPhysVolRefArray() {;} #endif