#ifndef dispnodelist_h #define dispnodelist_h /* * NIST STEP Editor Class Library * cleditor/dispnodelist.h * April 1997 * David Sauder * K. C. Morris * Development of this software was funded by the United States Government, * and is not subject to copyright. */ /* $Id: dispnodelist.h,v 1.3 2000/01/21 13:42:39 gcosmo Exp $ */ #ifdef __O3DB__ #include #endif #include //#include #include #include #include #include /////////////////////////////////////////////////////////////////////////////// // class DisplayNodeList // This will be used to represent the display state lists. ////////////////////////////////////////////////////////////////////////////// class DisplayNodeList : public GenNodeList { public: DisplayNodeList(displayStateEnum type); ~DisplayNodeList() { } // ADDED functions displayStateEnum GetState() { return listType; } // REDEFINED functions // deletes node from its previous list & appends virtual void Append(GenericNode *node); // deletes newNode from its previous list & inserts in // relation to existNode virtual void InsertAfter(GenericNode *newNode, GenericNode *existNode); virtual void InsertBefore(GenericNode *newNode, GenericNode *existNode); virtual void Remove(GenericNode *node); protected: private: displayStateEnum listType; }; ////////////////////////////////////////////////////////////////////////////// // class DisplayNodeList inline functions // these functions don't rely on any inline functions (its own or // other classes) that aren't in this file except for Generic functions ////////////////////////////////////////////////////////////////////////////// inline DisplayNodeList::DisplayNodeList(displayStateEnum type) : GenNodeList(new DisplayNode()) { listType = type; ((DisplayNode *)head)->displayState = type; } #endif