// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4Box.hh,v 1.6.2.1 2001/06/28 19:08:59 gunter Exp $ // GEANT4 tag $Name: $ // // -------------------------------------------------------------------- // GEANT 4 class header file // // // G4Box // // Class description: // // A Box is a cuboid of given half lengths dx,dy,dz. The Box is // centred on the origin with sides parallel to the x/y/z axes. // // Member functions: // // As inherited from G4CSGSolid + // // G4Box(const G4String& pName, // G4double pX, G4double pY, G4double pZ) // // - Construct a box with name, and half lengths pX,pY,pZ // // G4double GetXHalfLength() const // G4double GetYHalfLength() const // G4double GetZHalfLength() const // // - Return the respective parameter // // Protected: // // G4ThreeVectorList* // CreateRotatedVertices(const G4AffineTransform& pTransform) const // // - Create the List of transformed vertices in the format required // for G4VSolid:: ClipCrossSection and ClipBetweenSections. // // Member Data: (private) // // fDx,fDy,fDz - The box's half-widths // History: // 30.06.95 P.Kent Converted from source code developed end 94 // 27.03.96 J.Allison Added virtual functions DescribeYourselfTo and // SendWireframeTo (G4VGraphicsModel&). // 22.07.96 J.Allison Changed G4VGraphicsModel to G4VGraphicsScene. // and SendPolyhedronTo to CreatePolyhedron. // 27.03.98 J.Apostolakis Inherit from G4CSGSolid (not G4VSolid). // 18.11.99 J.Apostolakis, V.Grichine: kUndefined was added to ESide // -------------------------------------------------------------------- #ifndef G4BOX_HH #define G4BOX_HH #include "G4CSGSolid.hh" class G4Box : public G4CSGSolid { public: G4Box(const G4String& pName, G4double pX, G4double pY, G4double pZ); virtual ~G4Box(); void ComputeDimensions(G4VPVParameterisation* p, const G4int n, const G4VPhysicalVolume* pRep); G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pmin, G4double& pmax) const; // Access functions G4double GetXHalfLength() const { return fDx; } G4double GetYHalfLength() const { return fDy; } G4double GetZHalfLength() const { return fDz; } void SetXHalfLength(G4double dx) ; void SetYHalfLength(G4double dy) ; void SetZHalfLength(G4double dz) ; EInside Inside(const G4ThreeVector& p) const; G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const; G4double DistanceToIn(const G4ThreeVector& p, const G4ThreeVector& v) const; G4double DistanceToIn(const G4ThreeVector& p) const; G4double DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v, const G4bool calcNorm=false, G4bool *validNorm=0,G4ThreeVector *n=0) const; G4double DistanceToOut(const G4ThreeVector& p) const; G4GeometryType GetEntityType() const { return G4String("G4Box"); } void DescribeYourselfTo (G4VGraphicsScene& scene) const; G4VisExtent GetExtent () const; G4Polyhedron* CreatePolyhedron () const; G4NURBS* CreateNURBS () const; protected: G4ThreeVectorList* CreateRotatedVertices(const G4AffineTransform& pTransform) const; // Codes for faces (kPX=plus x face,kMY= minus y face etc) enum ESide {kUndefined,kPX,kMX,kPY,kMY,kPZ,kMZ}; private: G4double fDx,fDy,fDz; }; #endif