// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4OpenGLStoredWin32.cc,v 1.7 2002/02/24 01:48:14 johna Exp $ // GEANT4 tag $Name: geant4-04-01 $ // // // OpenGLStoredWin32 graphics system factory. #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER #include #include "G4VisFeaturesOfOpenGL.hh" #include "G4VSceneHandler.hh" #include "G4OpenGLSceneHandler.hh" #include "G4OpenGLViewer.hh" #include "G4OpenGLStoredWin32.hh" #include "G4OpenGLStoredWin32Viewer.hh" G4OpenGLStoredWin32::G4OpenGLStoredWin32 (): G4VGraphicsSystem ("OpenGLStoredWin32", "OGLSWin32", G4VisFeaturesOfOpenGLSWin32 (), G4VGraphicsSystem::threeD) {} G4VSceneHandler* G4OpenGLStoredWin32::CreateSceneHandler () { G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this); G4cout << G4OpenGLStoredSceneHandler::GetSceneCount () << ' ' << fName << " scene handlers extanct." << G4endl; return pScene; } G4VViewer* G4OpenGLStoredWin32::CreateViewer (G4VSceneHandler& scene) { G4VViewer* pView = new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene); if (pView) { if (pView -> GetViewId () < 0) { delete pView; pView = 0; G4cerr << "G4OpenGLStoredWin32::CreateViewer: error flagged by" " negative view id in G4OpenGLStoredWin32Viewer creation." "\n Destroying view and returning null pointer." << G4endl; } } else { G4cerr << "G4OpenGLStoredWin32::CreateViewer: null pointer on" " new G4OpenGLStoredWin32Viewer." << G4endl; } return pView; } #endif