// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // $Id: G4Trajectory.cc,v 1.14 2001/11/07 10:45:37 radoone Exp $ // GEANT4 tag $Name: geant4-04-01 $ // // // --------------------------------------------------------------- // // G4Trajectory.cc // // Contact: // Questions and comments to this code should be sent to // Katsuya Amako (e-mail: Katsuya.Amako@kek.jp) // Makoto Asai (e-mail: asai@kekvax.kek.jp) // Takashi Sasaki (e-mail: Takashi.Sasaki@kek.jp) // // --------------------------------------------------------------- #include "G4Trajectory.hh" #include "G4TrajectoryPoint.hh" #include "G4ParticleTable.hh" #include "G4ThreeVector.hh" #include "G4Polyline.hh" #include "G4Circle.hh" #include "G4Colour.hh" #include "G4VisAttributes.hh" #include "G4VVisManager.hh" G4Allocator aTrajectoryAllocator; /////////////////////////////////////////// G4Trajectory::G4Trajectory() : positionRecord(0), fTrackID(0), fParentID(0), PDGEncoding( 0 ), PDGCharge(0.0), ParticleName("") /////////////////////////////////////////// { // Unused: G4ParticleDefinition * fpParticleDefinition = 0; } /////////////////////////////////////////// G4Trajectory::G4Trajectory(const G4Track* aTrack) /////////////////////////////////////////// { G4ParticleDefinition * fpParticleDefinition = aTrack->GetDefinition(); ParticleName = fpParticleDefinition->GetParticleName(); PDGCharge = fpParticleDefinition->GetPDGCharge(); PDGEncoding = fpParticleDefinition->GetPDGEncoding(); fTrackID = aTrack->GetTrackID(); fParentID = aTrack->GetParentID(); // positionRecord = new G4RWTPtrOrderedVector; positionRecord = new TrajectoryPointContainer(); positionRecord->push_back(new G4TrajectoryPoint(aTrack->GetPosition())); } ////////////////////////////////////////// G4Trajectory::G4Trajectory(G4Trajectory & right) ////////////////////////////////////////// { ParticleName = right.ParticleName; PDGCharge = right.PDGCharge; PDGEncoding = right.PDGEncoding; fTrackID = right.fTrackID; fParentID = right.fParentID; // positionRecord = new G4RWTPtrOrderedVector; // G4std::vector *positionRecord; positionRecord = new TrajectoryPointContainer(); for(size_t i=0;isize();i++) { G4TrajectoryPoint* rightPoint = (G4TrajectoryPoint*)((*(right.positionRecord))[i]); positionRecord->push_back(new G4TrajectoryPoint(*rightPoint)); } } ///////////////////////////// G4Trajectory::~G4Trajectory() ///////////////////////////// { // positionRecord->clearAndDestroy(); size_t i; for(i=0;isize();i++){ delete (*positionRecord)[i]; } positionRecord->clear(); delete positionRecord; } /////////////////////////////////// void G4Trajectory::ShowTrajectory() const /////////////////////////////////// { G4cout << G4endl << "TrackID =" << fTrackID << ":ParentID=" << fParentID << G4endl; G4cout << "Particle name : " << ParticleName << " Charge : " << PDGCharge << G4endl; G4cout << " Current trajectory has " << positionRecord->size() << " points." << G4endl; for( size_t i=0 ; i < positionRecord->size() ; i++){ G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]); G4cout << "Point[" << i << "]" << " Position= " << aTrajectoryPoint->GetPosition() << G4endl; } } /////////////////////////////////////////////// void G4Trajectory::DrawTrajectory(G4int i_mode) const /////////////////////////////////////////////// { G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); G4ThreeVector pos; if(i_mode>=0) { G4Polyline pPolyline; for (size_t i = 0; i < positionRecord->size() ; i++) { G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[i]); pos = aTrajectoryPoint->GetPosition(); pPolyline.push_back( pos ); } G4Colour colour; if(PDGCharge<0.) colour = G4Colour(1.,0.,0.); else if(PDGCharge>0.) colour = G4Colour(0.,0.,1.); else colour = G4Colour(0.,1.,0.); G4VisAttributes attribs(colour); pPolyline.SetVisAttributes(attribs); if(pVVisManager) pVVisManager->Draw(pPolyline); } if(i_mode!=0) { for(size_t j=0; jsize(); j++) { G4TrajectoryPoint* aTrajectoryPoint = (G4TrajectoryPoint*)((*positionRecord)[j]); pos = aTrajectoryPoint->GetPosition(); G4Circle circle( pos ); circle.SetScreenSize(0.001*i_mode); circle.SetFillStyle(G4Circle::filled); G4Colour colSpot(0.,0.,0.); G4VisAttributes attSpot(colSpot); circle.SetVisAttributes(attSpot); if(pVVisManager) pVVisManager->Draw(circle); } } } //////////////////////////////////////////// void G4Trajectory::AppendStep(const G4Step* aStep) //////////////////////////////////////////// { positionRecord->push_back( new G4TrajectoryPoint(aStep->GetPostStepPoint()-> GetPosition() )); } ///////////////////////////////////////////// G4ParticleDefinition* G4Trajectory::GetParticleDefinition() ///////////////////////////////////////////// { return (G4ParticleTable::GetParticleTable()->FindParticle(ParticleName)); } ///////////////////////////////////////////// void G4Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory) ///////////////////////////////////////////// { if(!secondTrajectory) return; G4Trajectory* seco = (G4Trajectory*)secondTrajectory; G4int ent = seco->GetPointEntries(); for(G4int i=1;ipush_back((*(seco->positionRecord))[i]); // positionRecord->push_back(seco->positionRecord->removeAt(1)); } delete (*seco->positionRecord)[0]; seco->positionRecord->clear(); }