// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id:$ // // Class G4MTRandGamma // // Modified version with MT extensions // of corresponding CLHEP class RandGamma // -------------------------------------------------------------------- #ifndef G4MTRandGamma_h #define G4MTRandGamma_h 1 #include "G4MTHepRandom.hh" class G4MTRandGamma : public G4MTHepRandom { public: inline G4MTRandGamma ( CLHEP::HepRandomEngine& anEngine, G4double k=1.0, G4double lambda=1.0 ); inline G4MTRandGamma ( CLHEP::HepRandomEngine* anEngine, G4double k=1.0, G4double lambda=1.0 ); // These constructors should be used to instantiate a G4MTRandGamma // distribution object defining a local engine for it. // The static generator will be skipped using the non-static methods // defined below. // If the engine is passed by pointer the corresponding engine object // will be deleted by the G4MTRandGamma destructor. // If the engine is passed by reference the corresponding engine object // will not be deleted by the G4MTRandGamma destructor. virtual ~G4MTRandGamma(); // Destructor // Static methods to shoot random values using the static generator static inline G4double shoot(); static G4double shoot( G4double k, G4double lambda ); static void shootArray ( const G4int size, G4double* vect, G4double k=1.0, G4double lambda=1.0 ); // Static methods to shoot random values using a given engine // by-passing the static generator. static inline G4double shoot( CLHEP::HepRandomEngine* anEngine ); static G4double shoot( CLHEP::HepRandomEngine* anEngine, G4double k, G4double lambda ); static void shootArray ( CLHEP::HepRandomEngine* anEngine, const G4int size, G4double* vect, G4double k=1.0, G4double lambda=1.0 ); // Methods using the localEngine to shoot random values, by-passing // the static generator. inline G4double fire(); G4double fire( G4double k, G4double lambda ); void fireArray ( const G4int size, G4double* vect); void fireArray ( const G4int size, G4double* vect, G4double k, G4double lambda ); inline G4double operator()(); inline G4double operator()( G4double k, G4double lambda ); private: static G4double genGamma( CLHEP::HepRandomEngine *anEngine, G4double k, G4double lambda ); CLHEP::HepRandomEngine* localEngine; G4bool deleteEngine; G4double defaultK; G4double defaultLambda; }; #include "G4MTRandGamma.icc" #endif