// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: WLSTrajectory.hh 72065 2013-07-05 09:54:59Z gcosmo $ // /// \file optical/wls/include/WLSTrajectory.hh /// \brief Definition of the WLSTrajectory class // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #ifndef WLSTrajectory_h_seen #define WLSTrajectory_h_seen 1 #include #include #include "globals.hh" #include "G4ios.hh" #include "G4Step.hh" #include "G4Track.hh" #include "G4Allocator.hh" #include "G4VTrajectory.hh" #include "G4ParticleDefinition.hh" #include "G4TrajectoryPoint.hh" typedef std::vector WLSTrajectoryPointContainer; class WLSTrajectory : public G4VTrajectory { //-------- public: // without description //-------- // Constructor/Destructor WLSTrajectory(); WLSTrajectory(const G4Track* ); WLSTrajectory(WLSTrajectory &); virtual ~WLSTrajectory(); // Operators inline void* operator new(size_t); inline void operator delete(void*); inline int operator == (const WLSTrajectory& right) const { return (this==&right); } // Get/Set functions inline virtual G4int GetTrackID() const { return fTrackID; } inline virtual G4int GetParentID() const { return fParentID; } inline virtual G4String GetParticleName() const { return fParticleName; } inline virtual G4double GetCharge() const { return fPDGCharge; } inline virtual G4int GetPDGEncoding() const { return fPDGEncoding; } inline virtual G4ThreeVector GetInitialMomentum() const {return fInitialMomentum;} // Other member functions virtual void ShowTrajectory(std::ostream& os=G4cout) const; virtual void DrawTrajectory() const; virtual void AppendStep(const G4Step* aStep); virtual void MergeTrajectory(G4VTrajectory* secondTrajectory); G4ParticleDefinition* GetParticleDefinition(); virtual int GetPointEntries() const { return fpPointsContainer->size(); } virtual G4VTrajectoryPoint* GetPoint(G4int i) const { return (*fpPointsContainer)[i]; } virtual const std::map* GetAttDefs() const; virtual std::vector* CreateAttValues() const; void SetDrawTrajectory(G4bool b){fDrawIt=b;} void WLS(){fWLS=true;} void SetForceDrawTrajectory(G4bool b){fForceDraw=b;} void SetForceNoDrawTrajectory(G4bool b){fForceNoDraw=b;} //--------- private: //--------- // Member data WLSTrajectoryPointContainer* fpPointsContainer; G4int fTrackID; G4int fParentID; G4double fPDGCharge; G4int fPDGEncoding; G4String fParticleName; G4ThreeVector fInitialMomentum; G4bool fWLS; G4bool fDrawIt; G4bool fForceNoDraw; G4bool fForceDraw; G4ParticleDefinition* fParticleDefinition; }; extern G4ThreadLocal G4Allocator* WLSTrajectoryAllocator; inline void* WLSTrajectory::operator new(size_t) { if(!WLSTrajectoryAllocator) WLSTrajectoryAllocator = new G4Allocator; return (void*) WLSTrajectoryAllocator->MallocSingle(); } inline void WLSTrajectory::operator delete(void* aTrajectory) { WLSTrajectoryAllocator->FreeSingle((WLSTrajectory*)aTrajectory); } #endif