// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file field/field01/src/F01PrimaryGeneratorMessenger.cc /// \brief Implementation of the F01PrimaryGeneratorMessenger class // // // $Id: F01PrimaryGeneratorMessenger.cc 77881 2013-11-29 08:37:53Z gcosmo $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "F01PrimaryGeneratorMessenger.hh" #include "F01PrimaryGeneratorAction.hh" #include "G4UIcmdWithAString.hh" #include "G4UIcmdWithADoubleAndUnit.hh" #include "G4SystemOfUnits.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... F01PrimaryGeneratorMessenger::F01PrimaryGeneratorMessenger( F01PrimaryGeneratorAction* action) : G4UImessenger(), fAction(action), fRndmCmd(0), fSetXVertexCmd(0), fSetYVertexCmd(0), fSetZVertexCmd(0) { fRndmCmd = new G4UIcmdWithAString("/gun/random",this); fRndmCmd->SetGuidance("Shoot randomly the incident particle."); fRndmCmd->SetGuidance(" Choice : on, off(default)"); fRndmCmd->SetParameterName("choice",true); fRndmCmd->SetDefaultValue("off"); fRndmCmd->SetCandidates("on off"); fRndmCmd->AvailableForStates(G4State_PreInit,G4State_Idle); fSetXVertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex",this); fSetXVertexCmd->SetGuidance(" Set x coord. of the primary vertex."); fSetXVertexCmd->SetParameterName("xv",true); fSetXVertexCmd->SetDefaultValue(0.0*mm); fSetXVertexCmd->SetDefaultUnit("mm"); fSetYVertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex",this); fSetYVertexCmd->SetGuidance(" Set y coord. of the primary vertex."); fSetYVertexCmd->SetParameterName("yv",true); fSetYVertexCmd->SetDefaultValue(0.0*mm); fSetYVertexCmd->SetDefaultUnit("mm"); fSetZVertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex",this); fSetZVertexCmd->SetGuidance(" Set z coord. of the primary vertex."); fSetZVertexCmd->SetParameterName("zv",true); fSetZVertexCmd->SetDefaultValue(0.0*mm); fSetZVertexCmd->SetDefaultUnit("mm"); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... F01PrimaryGeneratorMessenger::~F01PrimaryGeneratorMessenger() { delete fRndmCmd; delete fSetXVertexCmd; delete fSetYVertexCmd; delete fSetZVertexCmd; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... void F01PrimaryGeneratorMessenger::SetNewValue(G4UIcommand * command, G4String newValue) { if( command == fRndmCmd ) { fAction->SetRndmFlag(newValue);} if( command == fSetXVertexCmd ) { fAction->SetXVertex(fSetXVertexCmd->GetNewDoubleValue(newValue));} if( command == fSetYVertexCmd ) { fAction->SetYVertex(fSetYVertexCmd->GetNewDoubleValue(newValue));} if( command == fSetZVertexCmd ) { fAction->SetZVertex(fSetZVertexCmd->GetNewDoubleValue(newValue));} } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......