// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this software. The specific disclaimers,which * // * govern, are listed with their locations in: * // * http://cern.ch/geant4/license * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. * // * * // * This code implementation is the intellectual property of the * // * GEANT4 collaboration. * // * By copying, distributing or modifying the Program (or any work * // * based on the Program) you indicate your acceptance of this * // * statement, and all its terms. * // ******************************************************************** // // // -------------------------------------------------------------- // GEANT 4 - Underground Dark Matter Detector Advanced Example // // For information related to this code contact: Alex Howard // e-mail: a.s.howard@ic.ac.uk // -------------------------------------------------------------- // Comments // // Underground Advanced // by A. Howard and H. Araujo // (27th November 2001) // // SteppingAction header // -------------------------------------------------------------- #ifndef DMXSteppingAction_h #define DMXSteppingAction_h 1 #include "G4UserSteppingAction.hh" #include "globals.hh" class DMXSteppingActionMessenger; class DMXEventAction; class DMXAnalysisManager; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class DMXSteppingAction : public G4UserSteppingAction { public: DMXSteppingAction(DMXEventAction*); virtual ~DMXSteppingAction(); virtual void UserSteppingAction(const G4Step*); public: void SetColourNeutronFlag(G4String val) {colourNeutronFlag =val;}; void SetColourGammaFlag(G4String val) {colourGammaFlag =val;}; void SetColourOpticalFlag(G4String val) {colourOpticalFlag =val;}; void SetColourChargedPlusFlag(G4String val) {colourChargedPlusFlag =val;}; void SetColourChargedMinusFlag(G4String val) {colourChargedMinusFlag=val;}; private: G4String colourNeutronFlag; G4String colourGammaFlag; G4String colourOpticalFlag; G4String colourChargedPlusFlag; G4String colourChargedMinusFlag; DMXSteppingActionMessenger* steppingMessenger; DMXEventAction* evtAction; //pointer to event action }; #endif