// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file channeling/include/ExExChHadronElasticPhysics.hh /// \brief Definition of the ExExChHadronElasticPhysics class // #ifndef ExExChHadronElasticPhysics_h #define ExExChHadronElasticPhysics_h 1 #include "globals.hh" #include "G4VPhysicsConstructor.hh" #include "G4HadronElastic.hh" #include "G4HadronicProcess.hh" class ExExChHadronElasticPhysics : public G4VPhysicsConstructor { public: ExExChHadronElasticPhysics(G4int ver = 0); virtual ~ExExChHadronElasticPhysics(); // This method will be invoked in the Construct() method. // each particle type will be instantiated virtual void ConstructParticle(); // This method will be invoked in the Construct() method. // each physics process will be instantiated and // registered to the process manager of each particle type virtual void ConstructProcess(); inline G4HadronElastic* GetNeutronModel(); inline G4HadronicProcess* GetNeutronProcess(); private: // copy constructor and hide assignment operator ExExChHadronElasticPhysics(ExExChHadronElasticPhysics &); ExExChHadronElasticPhysics & operator=( const ExExChHadronElasticPhysics &right); G4int verbose; static G4ThreadLocal G4bool wasActivated; static G4ThreadLocal G4HadronElastic* neutronModel; static G4ThreadLocal G4HadronicProcess* neutronProcess; }; inline G4HadronElastic* ExExChHadronElasticPhysics::GetNeutronModel() { return neutronModel; } inline G4HadronicProcess* ExExChHadronElasticPhysics::GetNeutronProcess() { return neutronProcess; } #endif